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author | Marek Olšák <[email protected]> | 2020-03-31 10:03:55 -0400 |
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committer | Marge Bot <[email protected]> | 2020-04-27 12:49:53 +0000 |
commit | ad5da3e63ee368e3fa420d4785c698273614683b (patch) | |
tree | 2d8f5e0e32c9671cd7c1f851b0ea0eb307ef62c8 /docs/relnotes | |
parent | 531728d6cbf0eb7d87698b9f03d0083ca0e2a7c0 (diff) |
mesa: replace GLenum target with gl_shader_stage in NewProgram
So that the GLSL compiler doesn't have to use the GLenum conversion
functions.
Reviewed-by: Timothy Arceri <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4756>
Diffstat (limited to 'docs/relnotes')
0 files changed, 0 insertions, 0 deletions