diff options
author | Kevin Rogovin <[email protected]> | 2018-08-27 09:54:24 +0300 |
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committer | Plamena Manolova <[email protected]> | 2018-08-28 17:15:10 +0300 |
commit | 03ecec9ed2099f6e2b62994b33dc948dc731e7b8 (patch) | |
tree | 69549844e81bb93aee07e3cfc2195c68b2d3c62c /docs/relnotes | |
parent | 119435c8778dd26cb7c8bcde9f04b3982239fe60 (diff) |
i965: Add INTEL_fragment_shader_ordering support.
Adds suppport for INTEL_fragment_shader_ordering. We achieve
the fragment ordering by using the same instruction as for
beginInvocationInterlockARB() which is by issuing a memory
fence via sendc.
Signed-off-by: Kevin Rogovin <[email protected]>
Reviewed-by: Plamena Manolova <[email protected]>
Diffstat (limited to 'docs/relnotes')
-rw-r--r-- | docs/relnotes/18.3.0.html | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/18.3.0.html b/docs/relnotes/18.3.0.html index afcb0448177..71fb41ca86f 100644 --- a/docs/relnotes/18.3.0.html +++ b/docs/relnotes/18.3.0.html @@ -59,6 +59,7 @@ Note: some of the new features are only available with certain drivers. <li>GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi.</li> <li>GL_EXT_window_rectangles on radeonsi.</li> <li>GL_KHR_texture_compression_astc_sliced_3d on radeonsi.</li> +<li>GL_INTEL_fragment_shader_ordering on i965.</li> <li>GL_NV_fragment_shader_interlock on i965.</li> </ul> |