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authorLyude <[email protected]>2017-03-15 17:15:03 -0400
committerIlia Mirkin <[email protected]>2017-03-31 21:41:36 -0400
commit31970ab9a6526177c585cb92693178b7d5408916 (patch)
treed9046ceb4269896877f79a0fea38515a1665d338 /docs/relnotes
parent82e0c5f484828565a566bd7fb5bcb67334bbee5e (diff)
nvc0: Add support for NV_fill_rectangle for the GM200+
This enables support for the GL_NV_fill_rectangle extension on the GM200+ for Desktop OpenGL. Signed-off-by: Lyude <[email protected]> Changes since v1: - Fix commit message - Add note to reldocs Changes since v2: - Remove unnessecary parens in nvc0_screen_get_param() - Fix sorting in release notes - Don't execute FILL_RECTANGLE method on pre-GM200+ GPUs Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'docs/relnotes')
-rw-r--r--docs/relnotes/17.1.0.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/17.1.0.html b/docs/relnotes/17.1.0.html
index a11a37ffb8c..917ee94b578 100644
--- a/docs/relnotes/17.1.0.html
+++ b/docs/relnotes/17.1.0.html
@@ -49,6 +49,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_shader_group_vote on radeonsi</li>
<li>GL_ARB_transform_feedback2 on i965/gen6</li>
<li>GL_ARB_transform_feedback_overflow_query on i965/gen6+</li>
+<li>GL_NV_fill_rectangle on nvc0</li>
<li>Geometry shaders enabled on swr</li>
</ul>