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author | Matt Turner <mattst88@gmail.com> | 2018-10-18 09:51:51 -0700 |
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committer | Matt Turner <mattst88@gmail.com> | 2019-01-09 16:42:41 -0800 |
commit | 406f603b347f554f9f796d22cb74dde48d6551d3 (patch) | |
tree | d56769fc815ee7493a09eb3501cd478b64143fcc /docs/relnotes | |
parent | 613ac3aaa295ad2a6271ee8315e16ee31456fa9d (diff) |
i965: Enable 64-bit GLSL extensions
Now that we have software implementations of ARB_gpu_shader_int64 and
ARB_gpu_shader_fp64 we can unconditionally enable these extensions.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'docs/relnotes')
-rw-r--r-- | docs/relnotes/19.0.0.html | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/19.0.0.html b/docs/relnotes/19.0.0.html index 4c831977258..10c883f398f 100644 --- a/docs/relnotes/19.0.0.html +++ b/docs/relnotes/19.0.0.html @@ -47,6 +47,7 @@ TBD. <li>GL_EXT_texture_view on drivers supporting texture views (ES extension).</li> <li>GL_OES_texture_view on drivers supporting texture views (ES extension).</li> <li>GL_NV_shader_atomic_float on nvc0 (Fermi/Kepler only).</li> +<li>Shader-based software implementations of GL_ARB_gpu_shader_fp64, GL_ARB_gpu_shader_int64, GL_ARB_vertex_attrib_64bit, and GL_ARB_shader_ballot on i965.</li> </ul> <h2>Bug fixes</h2> |