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author | Ian Romanick <[email protected]> | 2016-05-24 12:04:53 -0700 |
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committer | Ian Romanick <[email protected]> | 2016-08-26 15:03:15 -0700 |
commit | 259fc505454ea6a67aeacf6cdebf1398d9947759 (patch) | |
tree | 1493c7c463547c18305203550a8c3524535acf7a /docs/relnotes | |
parent | 06201e4f1afb5c4354d5e2238a57e54c9463cf9f (diff) |
glsl/linker: Fail linking on ES if uniform precision qualifiers don't match
When GL_OES_geometry_shader is enabled, this fixes
dEQP-GLES31.functional.shaders.linkage.geometry.uniform.rules.type_mismatch_1.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/relnotes')
0 files changed, 0 insertions, 0 deletions