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authorMarek Olšák <[email protected]>2016-08-04 19:04:02 +0200
committerMarek Olšák <[email protected]>2016-08-10 01:11:10 +0200
commit739d526b0757fb544322d3e03447d11de9a51b40 (patch)
tree2bf50d80f2be797d4d047df820624487b0470e13 /docs/relnotes
parent7df15389afea467163b8edc09a61bf1f9b3000fa (diff)
gallium/radeon: implement ARB_clear_texture (v3)
Some ideas copied from Jakob Sinclair's implementation, but the color clearing is completely different. v2: remove leftover code, disable conditional rendering disable render condition cleanly Reviewed-by: Nicolai Hähnle <[email protected]>
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-rw-r--r--docs/relnotes/12.1.0.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/12.1.0.html b/docs/relnotes/12.1.0.html
index 120403822bd..23249720244 100644
--- a/docs/relnotes/12.1.0.html
+++ b/docs/relnotes/12.1.0.html
@@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers.
</p>
<ul>
+<li>GL_ARB_clear_texture on r600, radeonsi</li>
<li>GL_ARB_enhanced_layouts on i965</li>
<li>GL_ARB_indirect_parameters on radeonsi</li>
<li>GL_ARB_shader_draw_parameters on radeonsi</li>