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author | Juan A. Suarez Romero <[email protected]> | 2018-12-27 15:57:51 +0000 |
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committer | Juan A. Suarez Romero <[email protected]> | 2018-12-27 17:35:02 +0100 |
commit | 008478e340903cb464828d746843c97ae67a0e65 (patch) | |
tree | 22a60364261042623125da2b7b19c0f81402c506 /docs/relnotes | |
parent | 2269ab8588e9c8f7960a879738876a6394a61e2b (diff) |
docs: add release notes for 18.2.8
Signed-off-by: Juan A. Suarez Romero <[email protected]>
(cherry picked from commit 785e09e3b32980380eb2081eeb48c157306f99ba)
Diffstat (limited to 'docs/relnotes')
-rw-r--r-- | docs/relnotes/18.2.8.html | 182 |
1 files changed, 182 insertions, 0 deletions
diff --git a/docs/relnotes/18.2.8.html b/docs/relnotes/18.2.8.html new file mode 100644 index 00000000000..c93dcaa4317 --- /dev/null +++ b/docs/relnotes/18.2.8.html @@ -0,0 +1,182 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 18.2.8 Release Notes / December 27, 2018</h1> + +<p> +Mesa 18.2.8 is a bug fix release which fixes bugs found since the 18.2.7 release. +</p> +<p> +Mesa 18.2.8 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108114">Bug 108114</a> - [vulkancts] new VK_KHR_16bit_storage tests fail.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108116">Bug 108116</a> - [vulkancts] stencil partial clear tests fail.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108910">Bug 108910</a> - Vkd3d test failure test_multisample_array_texture()</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108911">Bug 108911</a> - Vkd3d test failure test_clear_render_target_view()</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109081">Bug 109081</a> - [bisected] [HSW] Regression in clipping.user_defined.clip_* vulkancts tests</li> + +</ul> + + +<h2>Changes</h2> + +<p>Alex Deucher (3):</p> +<ul> + <li>pci_ids: add new vega10 pci ids</li> + <li>pci_ids: add new vega20 pci id</li> + <li>pci_ids: add new VegaM pci id</li> +</ul> + +<p>Axel Davy (3):</p> +<ul> + <li>st/nine: Fix volumetexture dtor on ctor failure</li> + <li>st/nine: Bind src not dst in nine_context_box_upload</li> + <li>st/nine: Add src reference to nine_context_range_upload</li> +</ul> + +<p>Caio Marcelo de Oliveira Filho (1):</p> +<ul> + <li>nir: properly clear the entry sources in copy_prop_vars</li> +</ul> + +<p>Dylan Baker (1):</p> +<ul> + <li>meson: Fix ppc64 little endian detection</li> +</ul> + +<p>Emil Velikov (9):</p> +<ul> + <li>glx: mandate xf86vidmode only for "drm" dri platforms</li> + <li>bin/get-pick-list.sh: rework handing of sha nominations</li> + <li>bin/get-pick-list.sh: warn when commit lists invalid sha</li> + <li>meson: don't require glx/egl/gbm with gallium drivers</li> + <li>pipe-loader: meson: reference correct library</li> + <li>TODO: glx: meson: build dri based glx tests, only with -Dglx=dri</li> + <li>glx: meson: drop includes from a link-only library</li> + <li>glx: meson: wire up the dispatch-index-check test</li> + <li>glx/test: meson: assorted include fixes</li> +</ul> + +<p>Eric Anholt (2):</p> +<ul> + <li>v3d: Make sure that a thrsw doesn't split a multop from its umul24.</li> + <li>v3d: Add missing flagging of SYNCB as a TSY op.</li> +</ul> + +<p>Erik Faye-Lund (2):</p> +<ul> + <li>virgl: wrap vertex element state in a struct</li> + <li>virgl: work around bad assumptions in virglrenderer</li> +</ul> + +<p>Iago Toral Quiroga (1):</p> +<ul> + <li>intel/compiler: do not copy-propagate strided regions to ddx/ddy arguments</li> +</ul> + +<p>Ian Romanick (2):</p> +<ul> + <li>i965/vec4/dce: Don't narrow the write mask if the flags are used</li> + <li>Revert "nir/lower_indirect: Bail early if modes == 0"</li> +</ul> + +<p>Jan Vesely (1):</p> +<ul> + <li>clover: Fix build after clang r348827</li> +</ul> + +<p>Jason Ekstrand (1):</p> +<ul> + <li>nir/constant_folding: Fix source bit size logic</li> +</ul> + +<p>Jon Turney (1):</p> +<ul> + <li>glx: Fix compilation with GLX_USE_WINDOWSGL</li> +</ul> + +<p>Juan A. Suarez Romero (7):</p> +<ul> + <li>docs: add sha256 checksums for 18.2.7</li> + <li>cherry-ignore: add explicit 18.3 only nominations</li> + <li>cherry-ignore: meson: libfreedreno depends upon libdrm (for fence support)</li> + <li>cherry-ignore: radv: Fix multiview depth clears</li> + <li>cherry-ignore: nir: properly find the entry to keep in copy_prop_vars</li> + <li>cherry-ignore: intel/compiler: move nir_lower_bool_to_int32 before nir_lower_locals_to_regs</li> + <li>Update version to 18.2.8</li> +</ul> + +<p>Kirill Burtsev (1):</p> +<ul> + <li>loader: free error state, when checking the drawable type</li> +</ul> + +<p>Lionel Landwerlin (1):</p> +<ul> + <li>anv: don't do partial resolve on layer > 0</li> +</ul> + +<p>Rhys Perry (2):</p> +<ul> + <li>radv: don't set surf_index for stencil-only images</li> + <li>ac: split 16-bit ssbo loads that may not be dword aligned</li> +</ul> + +<p>Rob Clark (1):</p> +<ul> + <li>mesa/st/nir: fix missing nir_compact_varyings</li> +</ul> + +<p>Samuel Pitoiset (1):</p> +<ul> + <li>radv: switch on EOP when primitive restart is enabled with triangle strips</li> +</ul> + +<p>Vinson Lee (2):</p> +<ul> + <li>meson: Fix typo.</li> + <li>meson: Fix libsensors detection.</li> +</ul> + + +</div> +</body> +</html> |