diff options
author | Kristian Høgsberg Kristensen <[email protected]> | 2015-09-29 17:10:50 -0700 |
---|---|---|
committer | Kristian Høgsberg Kristensen <[email protected]> | 2015-10-01 14:24:29 -0700 |
commit | 005c8e01062e8e88a86904b955d5422742bd32e7 (patch) | |
tree | c32b3e01c2dd93257dc7255a8f3aa99a60551035 /docs/relnotes | |
parent | 337caee91078e3d83ff01b929a44a74600cde6a7 (diff) | |
parent | cb758b892a7e62ff1f6187f2ca9ac543ff70a096 (diff) |
Merge branch 'master' of ../mesa into vulkan
Diffstat (limited to 'docs/relnotes')
-rw-r--r-- | docs/relnotes/10.6.6.html | 164 | ||||
-rw-r--r-- | docs/relnotes/10.6.7.html | 75 | ||||
-rw-r--r-- | docs/relnotes/10.6.8.html | 136 | ||||
-rw-r--r-- | docs/relnotes/11.0.0.html | 171 | ||||
-rw-r--r-- | docs/relnotes/11.0.1.html | 134 | ||||
-rw-r--r-- | docs/relnotes/11.0.2.html | 85 | ||||
-rw-r--r-- | docs/relnotes/11.1.0.html | 7 |
7 files changed, 767 insertions, 5 deletions
diff --git a/docs/relnotes/10.6.6.html b/docs/relnotes/10.6.6.html new file mode 100644 index 00000000000..eaf54c4d199 --- /dev/null +++ b/docs/relnotes/10.6.6.html @@ -0,0 +1,164 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.6.6 Release Notes / September 04, 2015</h1> + +<p> +Mesa 10.6.6 is a bug fix release which fixes bugs found since the 10.6.5 release. +</p> +<p> +Mesa 10.6.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +416517aa9df4791f97d34451a9e4da33c966afcd18c115c5769b92b15b018ef5 mesa-10.6.6.tar.gz +570f2154b7340ff5db61ff103bc6e85165b8958798b78a50fa2df488e98e5778 mesa-10.6.6.tar.xz +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84677">Bug 84677</a> - Triangle disappears with glPolygonMode GL_LINE</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90734">Bug 90734</a> - glBufferSubData is corrupting data when buffer is > 32k</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90748">Bug 90748</a> - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90902">Bug 90902</a> - [bsw][regression] dEQP: "Found invalid pixel values"</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90925">Bug 90925</a> - "high fidelity": Segfault in _mesa_program_resource_find_name</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91254">Bug 91254</a> - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91292">Bug 91292</a> - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91673">Bug 91673</a> - Segfault when calling glTexSubImage2D on storage texture to bound FBO</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91726">Bug 91726</a> - R600 asserts in tgsi_cmp/make_src_for_op3</li> + +</ul> + + +<h2>Changes</h2> + +<p>Chris Wilson (2):</p> +<ul> + <li>i965: Prevent coordinate overflow in intel_emit_linear_blit</li> + <li>i965: Always re-emit the pipeline select during invariant state emission</li> +</ul> + +<p>Daniel Scharrer (1):</p> +<ul> + <li>mesa: add missing queries for ARB_direct_state_access</li> +</ul> + +<p>Dave Airlie (8):</p> +<ul> + <li>mesa/arb_gpu_shader_fp64: add support for glGetUniformdv</li> + <li>mesa/texgetimage: fix missing stencil check</li> + <li>st/readpixels: fix accel path for skipimages.</li> + <li>texcompress_s3tc/fxt1: fix stride checks (v1.1)</li> + <li>mesa/readpixels: check strides are equal before skipping conversion</li> + <li>mesa: enable texture stencil8 for multisample</li> + <li>r600/sb: update last_cf for finalize if.</li> + <li>r600g: fix calculation for gpr allocation</li> +</ul> + +<p>David Heidelberg (1):</p> +<ul> + <li>st/nine: Require gcc >= 4.6</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: add sha256 checksums for 10.6.5</li> + <li>get-pick-list.sh: Require explicit "10.6" for nominating stable patches</li> +</ul> + +<p>Glenn Kennard (4):</p> +<ul> + <li>r600g: Fix assert in tgsi_cmp</li> + <li>r600g/sb: Handle undef in read port tracker</li> + <li>r600g/sb: Don't read junk after EOP</li> + <li>r600g/sb: Don't crash on empty if jump target</li> +</ul> + +<p>Ilia Mirkin (5):</p> +<ul> + <li>st/mesa: fix assignments with 4-operand arguments (i.e. BFI)</li> + <li>st/mesa: pass through 4th opcode argument in bitmap/pixel visitors</li> + <li>nv50,nvc0: disable depth bounds test on blit</li> + <li>nv50: fix 2d engine blits for 64- and 128-bit formats</li> + <li>mesa: only copy the requested teximage faces</li> +</ul> + +<p>Jason Ekstrand (1):</p> +<ul> + <li>i965/fs: Split VGRFs after lowering pull constants</li> +</ul> + +<p>Kenneth Graunke (3):</p> +<ul> + <li>i965: Fix copy propagation type changes.</li> + <li>Revert "i965: Advertise a line width of 40.0 on Cherryview and Skylake."</li> + <li>i965: Momentarily pretend to support ARB_texture_stencil8 for blits.</li> +</ul> + +<p>Marek Olšák (3):</p> +<ul> + <li>gallium/radeon: fix the ADDRESS_HI mask for EVENT_WRITE CIK packets</li> + <li>mesa: create multisample fallback textures like normal textures</li> + <li>radeonsi: fix a Unigine Heaven hang when drirc is missing</li> +</ul> + +<p>Matt Turner (1):</p> +<ul> + <li>i965/fs: Handle MRF destinations in lower_integer_multiplication().</li> +</ul> + +<p>Neil Roberts (2):</p> +<ul> + <li>i965: Swap the order of the vertex ID and edge flag attributes</li> + <li>i965/bdw: Fix 3DSTATE_VF_INSTANCING when the edge flag is used</li> +</ul> + +<p>Tapani Pälli (5):</p> +<ul> + <li>mesa: update fbo state in glTexStorage</li> + <li>glsl: build stageref mask using IR, not symbol table</li> + <li>glsl: expose build_program_resource_list function</li> + <li>glsl: create program resource list after LinkShader</li> + <li>mesa: add GL_RED, GL_RG support for floating point textures</li> +</ul> + + +</div> +</body> +</html> diff --git a/docs/relnotes/10.6.7.html b/docs/relnotes/10.6.7.html new file mode 100644 index 00000000000..3810edc88e9 --- /dev/null +++ b/docs/relnotes/10.6.7.html @@ -0,0 +1,75 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.6.7 Release Notes / September 10, 2015</h1> + +<p> +Mesa 10.6.7 is a bug fix release which fixes bugs found since the 10.6.6 release. +</p> +<p> +Mesa 10.6.7 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +4ba10c59abee30d72476543a57afd2f33803dabf4620dc333b335d47966ff842 mesa-10.6.7.tar.gz +feb1f640b915dada88a7c793dfaff0ae23580f8903f87a6b76469253de0d28d8 mesa-10.6.7.tar.xz +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90751">Bug 90751</a> - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 fails</li> + +</ul> + + +<h2>Changes</h2> + +<p>Dave Airlie (1):</p> +<ul> + <li>mesa/teximage: use correct extension for accept stencil texture.</li> +</ul> + +<p>Emil Velikov (3):</p> +<ul> + <li>docs: add sha256 checksums for 10.6.6</li> + <li>Revert "i965: Momentarily pretend to support ARB_texture_stencil8 for blits."</li> + <li>Update version to 10.6.7</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>glsl: Handle attribute aliasing in attribute storage limit check.</li> +</ul> + + +</div> +</body> +</html> diff --git a/docs/relnotes/10.6.8.html b/docs/relnotes/10.6.8.html new file mode 100644 index 00000000000..a5abd440849 --- /dev/null +++ b/docs/relnotes/10.6.8.html @@ -0,0 +1,136 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.6.8 Release Notes / September 20, 2015</h1> + +<p> +Mesa 10.6.8 is a bug fix release which fixes bugs found since the 10.6.7 release. +</p> +<p> +Mesa 10.6.8 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +1f34dba2a8059782e3e4e0f18b9628004e253b2c69085f735b846d2e63c9e250 mesa-10.6.8.tar.gz +e36ee5ceeadb3966fb5ce5b4cf18322dbb76a4f075558ae49c3bba94f57d58fd mesa-10.6.8.tar.xz +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90621">Bug 90621</a> - Mesa fail to build from git</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91719">Bug 91719</a> - [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex shaders</li> + +</ul> + + +<h2>Changes</h2> + +<p>Alejandro Piñeiro (1):</p> +<ul> + <li>i965/vec4: fill src_reg type using the constructor type parameter</li> +</ul> + +<p>Antia Puentes (1):</p> +<ul> + <li>i965/vec4: Fix saturation errors when coalescing registers</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: add sha256 checksums for 10.6.7</li> + <li>cherry-ignore: add commit non applicable for 10.6</li> +</ul> + +<p>Hans de Goede (4):</p> +<ul> + <li>nv30: Fix creation of scanout buffers</li> + <li>nv30: Implement color resolve for msaa</li> + <li>nv30: Fix max width / height checks in nv30 sifm code</li> + <li>nv30: Disable msaa unless requested from the env by NV30_MAX_MSAA</li> +</ul> + +<p>Ian Romanick (2):</p> +<ul> + <li>mesa: Pass the type to _mesa_uniform_matrix as a glsl_base_type</li> + <li>mesa: Don't allow wrong type setters for matrix uniforms</li> +</ul> + +<p>Ilia Mirkin (5):</p> +<ul> + <li>st/mesa: don't fall back to 16F when 32F is requested</li> + <li>nvc0: always emit a full shader colormask</li> + <li>nvc0: remove BGRA4 format support</li> + <li>st/mesa: avoid integer overflows with buffers >= 512MB</li> + <li>nv50, nvc0: fix max texture buffer size to 128M elements</li> +</ul> + +<p>Jason Ekstrand (1):</p> +<ul> + <li>i965/vec4: Don't reswizzle hardware registers</li> +</ul> + +<p>Jose Fonseca (1):</p> +<ul> + <li>gallivm: Workaround LLVM PR23628.</li> +</ul> + +<p>Kenneth Graunke (1):</p> +<ul> + <li>i965: Momentarily pretend to support ARB_texture_stencil8 for blits.</li> +</ul> + +<p>Oded Gabbay (1):</p> +<ul> + <li>llvmpipe: convert double to long long instead of unsigned long long</li> +</ul> + +<p>Ray Strode (1):</p> +<ul> + <li>gbm: convert gbm bo format to fourcc format on dma-buf import</li> +</ul> + +<p>Ulrich Weigand (1):</p> +<ul> + <li>mesa: Fix texture compression on big-endian systems</li> +</ul> + +<p>Vinson Lee (1):</p> +<ul> + <li>gallivm: Do not use NoFramePointerElim with LLVM 3.7.</li> +</ul> + + +</div> +</body> +</html> diff --git a/docs/relnotes/11.0.0.html b/docs/relnotes/11.0.0.html index 537b88341b5..cfce907db46 100644 --- a/docs/relnotes/11.0.0.html +++ b/docs/relnotes/11.0.0.html @@ -14,7 +14,7 @@ <iframe src="../contents.html"></iframe> <div class="content"> -<h1>Mesa 11.0.0 Release Notes / TBD</h1> +<h1>Mesa 11.0.0 Release Notes / September 12, 2015</h1> <p> Mesa 11.0.0 is a new development release. @@ -33,7 +33,8 @@ because compatibility contexts are not supported. <h2>SHA256 checksums</h2> <pre> -TBD. +7d7e4ddffa3b162506efa01e2cc41e329caa4995336b92e5cc21f2e1fb36c1b3 mesa-11.0.0.tar.gz +e095a3eb2eca9dfde7efca8946527c8ae20a0cc938a8c78debc7f158ad44af32 mesa-11.0.0.tar.xz </pre> @@ -83,13 +84,175 @@ Note: some of the new features are only available with certain drivers. <li>EGL 1.5 on r600, radeonsi, nv50, nvc0</li> </ul> + <h2>Bug fixes</h2> -TBD. +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=51658">Bug 51658</a> - r200 (& possibly radeon) DRI fixes for gnome shell on Mesa 8.0.3</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=65525">Bug 65525</a> - [llvmpipe] lp_scene.h:210:lp_scene_alloc: Assertion `size <= (64 * 1024)' failed.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66346">Bug 66346</a> - shader_query.cpp:49: error: invalid conversion from 'void*' to 'GLuint'</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73512">Bug 73512</a> - [clover] mesa.icd. should contain full path</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73528">Bug 73528</a> - Deferred lighting in Second Life causes system hiccups and screen flickering</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74329">Bug 74329</a> - Please expose OES_texture_float and OES_texture_half_float on the ES3 context</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=80500">Bug 80500</a> - Flickering shadows in unreleased title trace</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82186">Bug 82186</a> - [r600g] BARTS GPU lockup with minecraft shaders</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84225">Bug 84225</a> - Allow constant-index-expression sampler array indexing with GLSL-ES < 300</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84677">Bug 84677</a> - Triangle disappears with glPolygonMode GL_LINE</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=85252">Bug 85252</a> - Segfault in compiler while processing ternary operator with void arguments</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=89131">Bug 89131</a> - [Bisected] Graphical corruption in Weston, shows old framebuffer pieces</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90000">Bug 90000</a> - [i965 Bisected NIR] Piglit/gglean_fragprog1-z-write_test fail</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90073">Bug 90073</a> - Leaks in xcb_dri3_open_reply_fds() and get_render_node_from_id_path_tag</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90249">Bug 90249</a> - Fails to build egl_dri2 on osx</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90310">Bug 90310</a> - Fails to build gallium_dri.so at linking stage with clang because of multiple redefinitions</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90347">Bug 90347</a> - [NVE0+] Failure to insert texbar under some circumstances (causing bad colors in Terasology)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90466">Bug 90466</a> - arm: linker error ndefined reference to `nir_metadata_preserve'</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90520">Bug 90520</a> - Register spilling clobbers registers used elsewhere in the shader</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90537">Bug 90537</a> - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90547">Bug 90547</a> - [BDW/BSW/SKL Bisected]Piglit/glean@vertprog1-rsq_test_2_(reciprocal_square_root_of_negative_value) fais</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90580">Bug 90580</a> - [HSW bisected] integer multiplication bug</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90600">Bug 90600</a> - IOError: [Errno 2] No such file or directory: 'gl_API.xml'</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90621">Bug 90621</a> - Mesa fail to build from git</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90629">Bug 90629</a> - [i965] SIMD16 dual_source_blend assertion `src[i].file != GRF || src[i].width == dst.width' failed</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90691">Bug 90691</a> - [BSW]Piglit/spec/nv_conditional_render/dlist fails intermittently</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90728">Bug 90728</a> - dvd playback with vlc and vdpau causes segmentation fault</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90734">Bug 90734</a> - glBufferSubData is corrupting data when buffer is > 32k</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90748">Bug 90748</a> - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.depth.rg_half_float_oes fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90749">Bug 90749</a> - [BDW Bisected]dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.primitives.lines_wide fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90751">Bug 90751</a> - [BDW Bisected]dEQP-GLES3.functional.fbo.completeness.renderable.texture.stencil.stencil_index8 fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90797">Bug 90797</a> - [ALL bisected] Mesa change cause performance case manhattan fail.</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90817">Bug 90817</a> - swrast fails to load with certain remote X servers</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90830">Bug 90830</a> - [bsw bisected regression] GPU hang for spec.arb_gpu_shader5.execution.sampler_array_indexing.vs-nonzero-base</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90839">Bug 90839</a> - [10.5.5/10.6 regression, bisected] PBO glDrawPixels no longer using blit fastpath</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90873">Bug 90873</a> - Kernel hang, TearFree On, Mate desktop environment</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90887">Bug 90887</a> - PhiMovesPass in register allocator broken</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90895">Bug 90895</a> - [IVB/HSW/BDW/BSW Bisected] GLB2.7 Egypt, GfxBench3.0 T-Rex & ALU and many SynMark cases performance reduced by 10-23%</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90902">Bug 90902</a> - [bsw][regression] dEQP: "Found invalid pixel values"</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90903">Bug 90903</a> - egl_dri2.c:dri2_load fails to load libglapi on osx</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90904">Bug 90904</a> - OSX: EXC_BAD_ACCESS when using translate_sse + gallium + softpipe/llvmpipe</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90905">Bug 90905</a> - mesa: Finish subdir-objects transition</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=90925">Bug 90925</a> - "high fidelity": Segfault in _mesa_program_resource_find_name</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91022">Bug 91022</a> - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91047">Bug 91047</a> - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91056">Bug 91056</a> - The Bard's Tale (2005, native) has rendering issues</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91077">Bug 91077</a> - dri2_glx.c:1186: undefined reference to `loader_open_device'</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91099">Bug 91099</a> - [llvmpipe] piglit glsl-max-varyings >max_varying_components regression</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91101">Bug 91101</a> - [softpipe] piglit glsl-1.50@execution@geometry@max-input-components regression</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91117">Bug 91117</a> - Nimbus (running in wine) has rendering issues, objects are semi-transparent</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91124">Bug 91124</a> - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91173">Bug 91173</a> - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91193">Bug 91193</a> - [290x] Dota2 reborn ingame rendering breaks with git-af4b9c7</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91222">Bug 91222</a> - lp_test_format regression on CentOS 7</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91226">Bug 91226</a> - Crash in glLinkProgram (NEW)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91231">Bug 91231</a> - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91254">Bug 91254</a> - (regresion) video using VA-API on Intel slow and freeze system with mesa 10.6 or 10.6.1</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91290">Bug 91290</a> - SIGSEGV glcpp/glcpp-parse.y:1077</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91292">Bug 91292</a> - [BDW+] glVertexAttribDivisor not working in combination with glPolygonMode</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91337">Bug 91337</a> - OSMesaGetProcAdress("OSMesaPixelStore") returns nil</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91418">Bug 91418</a> - Visual Studio 2015 vsnprintf build error</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91425">Bug 91425</a> - [regression, bisected] Piglit spec/ext_packed_float/ getteximage-invalid-format-for-packed-type fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91441">Bug 91441</a> - make check DispatchSanity_test.GL30 regression</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91444">Bug 91444</a> - regression bisected radeonsi: don't change pipe_resource in resource_copy_region</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91461">Bug 91461</a> - gl_TessLevel* writes have no effect for all but the last TCS invocation</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91513">Bug 91513</a> - [IVB/HSW/BDW/SKL Bisected] Lightsmark performance reduced by 7%-10%</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91526">Bug 91526</a> - World of Warcraft (on Wine) has UI corruption with nouveau</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91544">Bug 91544</a> - [i965, regression, bisected] regression of several tests in 93977d3a151675946c03e</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91551">Bug 91551</a> - DXTn compressed normal maps produce severe artifacts on all NV5x and NVDx chipsets</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91570">Bug 91570</a> - Upgrading mesa to 10.6 causes segfault in OpenGL applications with GeForce4 MX 440 / AGP 8X</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91591">Bug 91591</a> - rounding.h:102:2: error: #error "Unsupported or undefined LONG_BIT"</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91610">Bug 91610</a> - [BSW] GPU hang for spec.shaders.point-vertex-id gl_instanceid divisor</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91673">Bug 91673</a> - Segfault when calling glTexSubImage2D on storage texture to bound FBO</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91726">Bug 91726</a> - R600 asserts in tgsi_cmp/make_src_for_op3</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91847">Bug 91847</a> - glGenerateTextureMipmap not working (no errors) unless glActiveTexture(GL_TEXTURE1) is called before</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91857">Bug 91857</a> - Mesa 10.6.3 linker is slow</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91881">Bug 91881</a> - regression: GPU lockups since mesa-11.0.0_rc1 on RV620 (r600) driver</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91890">Bug 91890</a> - [nve7] witcher2: blurry image & DATA_ERRORs (class 0xa097 mthd 0x2380/0x238c)</li> + +</ul> + <h2>Changes</h2> -TBD. +<li>Removed the EGL loader from the Linux SCons build.</li> </div> </body> diff --git a/docs/relnotes/11.0.1.html b/docs/relnotes/11.0.1.html new file mode 100644 index 00000000000..9051e7ceedd --- /dev/null +++ b/docs/relnotes/11.0.1.html @@ -0,0 +1,134 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 11.0.1 Release Notes / September 26, 2015</h1> + +<p> +Mesa 11.0.1 is a bug fix release which fixes bugs found since the 11.0.0 release. +</p> +<p> +Mesa 11.0.1 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.1. OpenGL +4.1 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +6dab262877e12c0546a0e2970c6835a0f217e6d4026ccecb3cd5dd733d1ce867 mesa-11.0.1.tar.gz +43d0dfcd1f1e36f07f8228cd76d90175d3fc74c1ed25d7071794a100a98ef2a6 mesa-11.0.1.tar.xz +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=38109">Bug 38109</a> - i915 driver crashes if too few vertices are submitted (Mesa 7.10.2)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91114">Bug 91114</a> - ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91716">Bug 91716</a> - [bisected] piglit.shaders.glsl-vs-int-attrib regresses on 32 bit BYT, HSW, IVB, SNB</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91719">Bug 91719</a> - [SNB,HSW,BYT] dEQP regressions associated with using NIR for vertex shaders</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92009">Bug 92009</a> - ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels fails</li> + +</ul> + + +<h2>Changes</h2> + +<p>Antia Puentes (2):</p> +<ul> + <li>i965/vec4: Fix saturation errors when coalescing registers</li> + <li>i965/vec4_nir: Load constants as integers</li> +</ul> + +<p>Anuj Phogat (1):</p> +<ul> + <li>meta: Abort meta pbo path if TexSubImage need signed unsigned conversion</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: add sha256 checksums for 11.0.0</li> + <li>Update version to 11.0.1</li> +</ul> + +<p>Iago Toral Quiroga (1):</p> +<ul> + <li>mesa: Fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE for default framebuffer.</li> +</ul> + +<p>Ian Romanick (5):</p> +<ul> + <li>t_dd_dmatmp: Make "count" actually be the count</li> + <li>t_dd_dmatmp: Clean up improper code formatting from previous patch</li> + <li>t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere</li> + <li>t_dd_dmatmp: Pull out common 'count -= count & 3' code</li> + <li>t_dd_dmatmp: Use addition instead of subtraction in loop bounds</li> +</ul> + +<p>Ilia Mirkin (6):</p> +<ul> + <li>st/mesa: avoid integer overflows with buffers >= 512MB</li> + <li>nv50, nvc0: fix max texture buffer size to 128M elements</li> + <li>freedreno/a3xx: fix blending of L8 format</li> + <li>nv50,nvc0: detect underlying resource changes and update tic</li> + <li>nv50,nvc0: flush texture cache in presence of coherent bufs</li> + <li>radeonsi: load fmask ptr relative to the resources array</li> +</ul> + +<p>Jason Ekstrand (2):</p> +<ul> + <li>nir: Fix a bunch of ralloc parenting errors</li> + <li>i965/vec4: Don't reswizzle hardware registers</li> +</ul> + +<p>Jeremy Huddleston (1):</p> +<ul> + <li>configure.ac: Add support to enable read-only text segment on x86.</li> +</ul> + +<p>Ray Strode (1):</p> +<ul> + <li>gbm: convert gbm bo format to fourcc format on dma-buf import</li> +</ul> + +<p>Tapani Pälli (2):</p> +<ul> + <li>mesa: fix errors when reading depth with glReadPixels</li> + <li>i965: fix textureGrad for cubemaps</li> +</ul> + +<p>Ulrich Weigand (1):</p> +<ul> + <li>mesa: Fix texture compression on big-endian systems</li> +</ul> + + +</div> +</body> +</html> diff --git a/docs/relnotes/11.0.2.html b/docs/relnotes/11.0.2.html new file mode 100644 index 00000000000..651e5e73527 --- /dev/null +++ b/docs/relnotes/11.0.2.html @@ -0,0 +1,85 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 11.0.2 Release Notes / September 28, 2015</h1> + +<p> +Mesa 11.0.2 is a bug fix release which fixes bugs found since the 11.0.1 release. +</p> +<p> +Mesa 11.0.2 implements the OpenGL 4.1 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.1. OpenGL +4.1 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +45170773500d6ae2f9eb93fc85efee69f7c97084411ada4eddf92f78bca56d20 mesa-11.0.2.tar.gz +fce11fb27eb87adf1e620a76455d635c6136dfa49ae58c53b34ef8d0c7b7eae4 mesa-11.0.2.tar.xz +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91582">Bug 91582</a> - [bisected] Regression in DEQP gles2.functional.negative_api.texture.texsubimage2d_neg_offset</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=91970">Bug 91970</a> - [BSW regression] dEQP-GLES3.functional.shaders.precision.int.highp_mul_vertex</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=92095">Bug 92095</a> - [Regression, bisected] arb_shader_atomic_counters.compiler.builtins.frag</li> + +</ul> + + +<h2>Changes</h2> + +<p>Eduardo Lima Mitev (3):</p> +<ul> + <li>mesa: Fix order of format+type and internal format checks for glTexImageXD ops</li> + <li>mesa: Move _mesa_base_tex_format() from teximage to glformats files</li> + <li>mesa: Use the effective internal format instead for validation</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: add sha256 checksums for 11.0.1</li> + <li>Update version to 11.0.2</li> +</ul> + +<p>Kristian Høgsberg Kristensen (1):</p> +<ul> + <li>i965: Respect stride and subreg_offset for ATTR registers</li> +</ul> + +<p>Matt Turner (1):</p> +<ul> + <li>glsl: Expose gl_MaxTess{Control,Evaluation}AtomicCounters.</li> +</ul> + + +</div> +</body> +</html> diff --git a/docs/relnotes/11.1.0.html b/docs/relnotes/11.1.0.html index 7f80206a9f2..c755c98f6eb 100644 --- a/docs/relnotes/11.1.0.html +++ b/docs/relnotes/11.1.0.html @@ -44,7 +44,12 @@ Note: some of the new features are only available with certain drivers. </p> <ul> -TBD. +<li>GL_ARB_blend_func_extended on freedreno (a3xx)</li> +<li>GL_ARB_shader_storage_buffer_object on i965</li> +<li>GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600, radeonsi</li> +<li>GL_ARB_texture_barrier / GL_NV_texture_barrier on i965</li> +<li>GL_ARB_texture_query_lod on softpipe</li> +<li>GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips</li> </ul> <h2>Bug fixes</h2> |