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authorMarek Olšák <[email protected]>2018-04-13 18:09:11 -0400
committerMarek Olšák <[email protected]>2018-04-27 17:56:04 -0400
commit8b7358fe4376aecee0c29ea622f88f9ef07e6b11 (patch)
tree66acf1465d0cf3948a4ff513c45a948317e8e6f0 /docs/relnotes
parent3f0eaaf6d96bf627b6594ea2045ba1c0268dbac2 (diff)
radeonsi: increase the number of compiler threads depending on the CPU
The compiler queue was limited to 3 threads, so shader-db running on a 16-thread CPU would have a bottleneck on the 3-thread queue. Reviewed-by: Timothy Arceri <[email protected]> Tested-by: Benedikt Schemmer <ben at besd.de> Reviewed-by: Nicolai Hähnle <[email protected]>
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