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authorEmil Velikov <[email protected]>2014-12-05 18:21:51 +0000
committerEmil Velikov <[email protected]>2014-12-07 19:22:11 +0000
commit8d235e0c70f9da22abd55c9e18221fd4dcbdcad2 (patch)
tree29a0d71bfd1fef5f92d3f4d0c2a12400afb1f9e5 /docs/relnotes
parent043b79461f3983bcc65b5546ab2544cf5871659e (diff)
Add release notes for the 10.3.5 release
Signed-off-by: Emil Velikov <[email protected]> (cherry picked from commit c90b0db1aef8f439b52b38ad58aac4ca202232a7)
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.3.5 Release Notes / December 5, 2014</h1>
+
+<p>
+Mesa 10.3.5 is a bug fix release which fixes bugs found since the 10.3.4 release.
+</p>
+<p>
+Mesa 10.3.5 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.3. OpenGL
+3.3 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+<h2>SHA256 checksums</h2>
+<pre>
+TBD
+</pre>
+
+<h2>New features</h2>
+<p>None</p>
+
+<h2>Bug fixes</h2>
+
+<p>This list is likely incomplete.</p>
+
+<ul>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=86618">Bug 86618</a> - [NV96] neg modifiers not working in MIN and MAX operations</li>
+
+</ul>
+
+<h2>Changes</h2>
+<p>Brian Paul (2):</p>
+<ul>
+ <li>mesa: fix arithmetic error in _mesa_compute_compressed_pixelstore()</li>
+ <li>mesa: fix height error check for 1D array textures</li>
+</ul>
+
+<p>Chris Forbes (2):</p>
+<ul>
+ <li>i965: Handle nested uniform array indexing</li>
+ <li>mesa: Fix Get(GL_TRANSPOSE_CURRENT_MATRIX_ARB) to transpose</li>
+</ul>
+
+<p>Emil Velikov (2):</p>
+<ul>
+ <li>docs: Add sha256 sums for the 10.3.5 release</li>
+ <li>Update version to 10.3.5</li>
+</ul>
+
+<p>Ilia Mirkin (6):</p>
+<ul>
+ <li>nv50/ir: set neg modifiers on min/max args</li>
+ <li>nv50,nvc0: actually check constbufs for invalidation</li>
+ <li>nv50,nvc0: buffer resources can be bound as other things down the line</li>
+ <li>freedreno/ir3: don't pass consts to madsh.m16 in MOD logic</li>
+ <li>freedreno/a3xx: only enable blend clamp for non-float formats</li>
+ <li>freedreno/ir3: fix UMAD</li>
+</ul>
+
+<p>Rob Clark (1):</p>
+<ul>
+ <li>configure.ac: bump libdrm_freedreno requirement</li>
+</ul>
+
+
+</div>
+</body>
+</html>