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authorMarek Olšák <[email protected]>2014-04-24 03:03:43 +0200
committerMarek Olšák <[email protected]>2014-07-18 01:58:58 +0200
commit2a7b57ad4269e7267922ff695a57b9a2ce413a06 (patch)
tree196525e88a5b5647eacfd2f0cdebc97e748396e1 /docs/relnotes
parent887b69a2336df21d2c61ad65352a0cc7f23fec41 (diff)
radeonsi: implement ARB_draw_indirect
Reviewed-by: Michel Dänzer <[email protected]>
Diffstat (limited to 'docs/relnotes')
-rw-r--r--docs/relnotes/10.3.html3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index b757e5f0175..90247c09c05 100644
--- a/docs/relnotes/10.3.html
+++ b/docs/relnotes/10.3.html
@@ -45,7 +45,9 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_ARB_compressed_texture_pixel_storage on all drivers</li>
+<li>GL_ARB_draw_indirect on nvc0, radeonsi</li>
<li>GL_ARB_explicit_uniform_location (all drivers that support GLSL)</li>
+<li>GL_ARB_multi_draw_indirect on nvc0, radeonsi</li>
<li>GL_ARB_sample_shading on radeonsi</li>
<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
<li>GL_ARB_texture_cube_map_array on radeonsi</li>
@@ -56,7 +58,6 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li>
<li>GL_ARB_fragment_layer_viewport on nv50, nvc0, llvmpipe, r600</li>
<li>GL_AMD_vertex_shader_viewport_index on i965/gen7+, r600</li>
-<li>GL_ARB_(multi_)draw_indirect on nvc0</li>
</ul>