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author | Plamena Manolova <[email protected]> | 2016-12-06 21:37:01 +0200 |
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committer | Lionel Landwerlin <[email protected]> | 2016-12-07 11:01:50 +0000 |
commit | 0ff74a8990d9fe37365beb35ed8abacfbf3ed567 (patch) | |
tree | 080096f24662f203d483fc88acc447c4f054061f /docs/relnotes | |
parent | 848138689298c11e7825029484cbaa825cd36b36 (diff) |
i965: Add i965 plumbing for ARB_post_depth_coverage for i965 (gen9+).
This extension allows the fragment shader to control whether values in
gl_SampleMaskIn[] reflect the coverage after application of the early
depth and stencil tests.
Signed-off-by: Plamena Manolova <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
Reviewed-by: Jason Ekstrand <[email protected]>
Diffstat (limited to 'docs/relnotes')
-rw-r--r-- | docs/relnotes/13.1.0.html | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/13.1.0.html b/docs/relnotes/13.1.0.html index 4f76cc287fe..5b8b01695ca 100644 --- a/docs/relnotes/13.1.0.html +++ b/docs/relnotes/13.1.0.html @@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers. </p> <ul> +<li>GL_ARB_post_depth_coverage on i965/gen9+</li> <li>GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)</li> </ul> |