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authorMiklós Máté <[email protected]>2016-03-24 01:12:58 +0100
committerMarek Olšák <[email protected]>2016-03-27 19:58:33 +0200
commit920fbecf57bc8e81db029a52f6ef1c9344d8ddab (patch)
treeb70700211101ef90f9700efe2fe3236f04752973 /docs/relnotes
parentdee274477fb36aebc0ebf3eb1a9c58d875ad7a6f (diff)
st/mesa: enable GL_ATI_fragment_shader
Signed-off-by: Miklós Máté <[email protected]> Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'docs/relnotes')
-rw-r--r--docs/relnotes/11.3.0.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/11.3.0.html b/docs/relnotes/11.3.0.html
index acd8e11e3fc..508fbd34901 100644
--- a/docs/relnotes/11.3.0.html
+++ b/docs/relnotes/11.3.0.html
@@ -48,6 +48,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_shader_atomic_counter_ops on nvc0</li>
<li>GL_ARB_shader_image_load_store on radeonsi</li>
<li>GL_ARB_shader_image_size on radeonsi</li>
+<li>GL_ATI_fragment_shader on all Gallium drivers</li>
<li>GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all drivers that support GL_ARB_texture_border_clamp</li>
<li>GL_OES_shader_image_atomic on all drivers that support GL_ARB_shader_image_load_store</li>
</ul>