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authorIan Romanick <[email protected]>2013-11-20 13:48:36 -0800
committerIan Romanick <[email protected]>2013-12-04 17:22:42 -0800
commit2a3d1e2e06ce74801ccbfd349558d44653b9692f (patch)
tree9ce97ac3d936f0e8d7fb48559cadc25eb64899c9 /docs/relnotes
parent538a7f2a8082e748caa599636c01833332bd039a (diff)
mesa: Remove support for GL_MESA_texture_array
This extension enabled the use of texture array with fixed-function and assembly fragment shaders. No applications are known to use this extension. NOTE: This patch regresses GL_TEXTURE_1D_ARRAY and GL_TEXTURE_2D_ARRAY cases of the copyteximage piglit test. The test is incorrectly using texture arrays with fixed function while only requiring the GL_EXT_texture_array extension. A fix for the test has been posted to the piglit mailing list. http://lists.freedesktop.org/archives/piglit/2013-November/008639.html Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Jordan Justen <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'docs/relnotes')
-rw-r--r--docs/relnotes/10.1.html6
1 files changed, 5 insertions, 1 deletions
diff --git a/docs/relnotes/10.1.html b/docs/relnotes/10.1.html
index 1b8ea22f8ec..dfb09695b38 100644
--- a/docs/relnotes/10.1.html
+++ b/docs/relnotes/10.1.html
@@ -54,7 +54,11 @@ TBD.
<h2>Changes</h2>
-TBD.
+<ul>
+<li>Removed support for the GL_MESA_texture_array extension. This extension
+ enabled the use of texture array with fixed-function and assembly fragment
+ shaders. No applications are known to use this extension.</li>
+</ul>
</div>
</body>