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authorMarek Olšák <[email protected]>2018-01-07 21:05:52 +0100
committerMarek Olšák <[email protected]>2018-04-02 13:55:25 -0400
commit2be6143032939c5c5fb6de4a44ffe3b076e1f098 (patch)
tree2675ebfeb419e00aa3939e4d3499d5288134df4a /docs/relnotes
parente04631b0f24f83ef7ee6566f04604d6222765662 (diff)
radeonsi: implement GL_KHR_blend_equation_advanced
MSAA is supported using sample shading. Layered rendering and all texture targets are also supported. Tested-by: Dieter Nützel <[email protected]>
Diffstat (limited to 'docs/relnotes')
-rw-r--r--docs/relnotes/18.1.0.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/18.1.0.html b/docs/relnotes/18.1.0.html
index 3e119078731..a89861d2bda 100644
--- a/docs/relnotes/18.1.0.html
+++ b/docs/relnotes/18.1.0.html
@@ -50,6 +50,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_EXT_semaphore_fd on radeonsi</li>
<li>GL_EXT_shader_framebuffer_fetch on i965 on desktop GL (GLES was already supported)</li>
<li>GL_EXT_shader_framebuffer_fetch_non_coherent on i965</li>
+<li>GL_KHR_blend_equation_advanced on radeonsi</li>
<li>Disk shader cache support for i965 enabled by default</li>
</ul>