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authorRyan Houdek <[email protected]>2015-11-02 19:30:18 -0600
committerIlia Mirkin <[email protected]>2015-11-04 00:01:03 -0500
commit13b19aa815661cd17b74c8694b6c466bfaf75740 (patch)
tree7d1dd7f9eab70185228b9070aa9ca77c9cc84133 /docs/relnotes
parent8e4cf900f0af9eb8a72c81a0e5e393906b11764a (diff)
mesa: expose support for GL_EXT_buffer_storage
This extension requires ES 3.1 since it relies on glMemoryBarrier. For testing purposes I temporarily moved glMemoryBarrier to be an ES 3.0 function. This has been tested with the piglit in the ML and the Dolphin emulator. Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'docs/relnotes')
-rw-r--r--docs/relnotes/11.1.0.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/relnotes/11.1.0.html b/docs/relnotes/11.1.0.html
index 86549d7672b..c35d91f4329 100644
--- a/docs/relnotes/11.1.0.html
+++ b/docs/relnotes/11.1.0.html
@@ -56,6 +56,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_texture_barrier / GL_NV_texture_barrier on i965</li>
<li>GL_ARB_texture_query_lod on softpipe</li>
<li>GL_ARB_texture_view on radeonsi</li>
+<li>GL_EXT_buffer_storage implemented for when ES 3.1 support is gained</li>
<li>GL_EXT_draw_elements_base_vertex on all drivers</li>
<li>GL_OES_draw_elements_base_vertex on all drivers</li>
<li>EGL_KHR_create_context on softpipe, llvmpipe</li>