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authorEmil Velikov <[email protected]>2013-04-12 12:41:49 +0100
committerBrian Paul <[email protected]>2013-04-17 08:48:14 -0600
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tree41f22058fe4ec46284d8e646e6ca62b268249fdd /docs/relnotes/7.8.3.html
parent50b3fc6204a28881f625605f988cb0866ae6a6a5 (diff)
docs: restructure release notes into separate folder
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 7.8.3 Release Notes / (date tbd)</h1>
+
+<p>
+Mesa 7.8.3 is a bug fix release which fixes bugs found since the 7.8.2 release.
+</p>
+<p>
+Mesa 7.8.3 implements the OpenGL 2.1 API, but the version reported by
+glGetString(GL_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 2.1.
+</p>
+<p>
+See the <a href="../install.html">Compiling/Installing page</a> for prerequisites
+for DRI hardware acceleration.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+x MesaLib-7.8.3.tar.gz
+x MesaLib-7.8.3.tar.bz2
+x MesaLib-7.8.3.zip
+x MesaDemos-7.8.3.tar.gz
+x MesaDemos-7.8.3.tar.bz2
+x MesaDemos-7.8.3.zip
+x MesaGLUT-7.8.3.tar.gz
+x MesaGLUT-7.8.3.tar.bz2
+x MesaGLUT-7.8.3.zip
+</pre>
+
+
+<h2>New features</h2>
+<p>None.</p>
+
+
+<h2>Changes</h2>
+<ul>
+<li>The radeon driver should use less memory when searching for a valid mip
+image.</li>
+</ul>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fix unsupported FB with D24S8 (bug
+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">29116</a>)</li>
+<li>Fix ReadPixels crash when reading depth/stencil from an FBO</li>
+<li>Fixed a bug rendering to 16-bit buffers using swrast.</li>
+<li>Fixed a state tracker/TGSI bug that caused crashes when using Windows'
+ memory debugging features.</li>
+<li>Fixed an issue rendering to 32-bit channels with swrast (bug
+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=29487">29487</a>)</li>
+<li>GLSL: fix indirect <TT>gl_TextureMatrix</TT> addressing (bug
+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28967">28967</a>)</li>
+<li>GLSL: fix for bug
+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27216">27216</a></li>
+<li>GLSL: fix zw fragcoord entries in some cases (bug
+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=29183">29183</a>)</li>
+<li>Fix texture env generation in some cases (bug
+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28169">28169</a>)</li>
+<li>osmesa: a fix for calling <TT>OSMesaMakeCurrent</TT> twice was applied (bug
+ <a href="https://bugs.freedesktop.org/show_bug.cgi?id=10966">10966</a></li>
+<li>A bug was fixed which could cause Mesa to ignore the
+ <TT>MESA_EXTENSION_OVERRIDE</TT> environment variable.</li>
+<li>A bug related to specular highlights on backfaces was fixed.</li>
+<li>A radeon-specific issue with <TT>glCopyTex(Sub)Image</TT> was
+ corrected.</li>
+<li>radeon/wine: flush command stream in more cases, fixing wine d3d9
+ tests.</li>
+<li>r600: fix sin+cos normalization.</li>
+<li>r600: (properly) ignore <TT>GL_COORD_REPLACE</TT> when point sprites are
+ disabled.</li>
+<li>radeon: avoid flushing when the context is not current.</li>
+<li>r300c: a bug affecting unaligned BOs was fixed.</li>
+<li>r300c: a hardlock caused by ARB_half_float_vertex incorrectly advertised on some chipsets.</li>
+</ul>
+
+</div>
+</body>
+</html>