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authorRoland Scheidegger <[email protected]>2018-03-06 21:33:16 +0100
committerRoland Scheidegger <[email protected]>2018-03-07 21:29:00 +0100
commit8ba3750d3d953a9e6a2a0564e2d3d5efc42316e1 (patch)
tree596164a7f2dfeb23c3567abcee1cb5327b4479eb /docs/relnotes/7.5.1.html
parentdbb2cf388b79538ed572ecb3b8b3b5cb1f8fab0e (diff)
draw: fix line stippling with aa lines
In contrast to non-aa, where stippling is based on either dx or dy (depending on if it's a x or y major line), stippling is based on actual distance with smooth lines, so adjust for this. (It looks like there's some minor artifacts with mesa demos line-sample and stippling, it looks like the line endpoints aren't quite right with aa + stippling - maybe due to the integer math in the stipple stage, but I can't quite pinpoint it.) Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Jose Fonseca <[email protected]>
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