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author | Emil Velikov <[email protected]> | 2013-04-12 12:41:49 +0100 |
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committer | Brian Paul <[email protected]> | 2013-04-17 08:48:14 -0600 |
commit | 5fd3b3b0857fc96b5e53a9a8bc3f11ddb3dc0ff7 (patch) | |
tree | 41f22058fe4ec46284d8e646e6ca62b268249fdd /docs/relnotes/7.0.html | |
parent | 50b3fc6204a28881f625605f988cb0866ae6a6a5 (diff) |
docs: restructure release notes into separate folder
relnotes-*html > relnotes/*html
RELNOTES-* > relnotes/*
fix links, css and frames
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'docs/relnotes/7.0.html')
-rw-r--r-- | docs/relnotes/7.0.html | 100 |
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diff --git a/docs/relnotes/7.0.html b/docs/relnotes/7.0.html new file mode 100644 index 00000000000..850a5dcaf11 --- /dev/null +++ b/docs/relnotes/7.0.html @@ -0,0 +1,100 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 7.0 Release Notes / June 22, 2007</h1> + +<p> +Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. +A number of bugs have been fixed since the 6.5.3 release. +</p> + + +<h2>MD5 checksums</h2> +<pre> +35a1698986f7ac8dc435624ee9256cda MesaLib-7.0.tar.gz +50c371455fa7532c04aa0a970f9bc51f MesaLib-7.0.tar.bz2 +bcedb6f43c97c1bc49e5cc7f12835722 MesaLib-7.0.zip +9bad332c7b74f59be96556135212ca9e MesaDemos-7.0.tar.gz +fada2bc1f29da513e015fda1e3abd0c0 MesaDemos-7.0.tar.bz2 +84e3bbe470d983ae32f1f0c779faf99e MesaDemos-7.0.zip +76c7bb54f9850c689eba844f6daed332 MesaGLUT-7.0.tar.gz +4af28296e02772ef1de00e4e79bf3d12 MesaGLUT-7.0.tar.bz2 +9043cb0b54cc03d1874728d74b12188c MesaGLUT-7.0.zip +</pre> + + +<h2>New features</h2> +<ul> +<li>OpenGL 2.0 and 2.1 API support. +</ul> + +<h2>Bug fixes</h2> +<ul> +<li>Fixed a few fog-related bugs. +<li>Fixed broken GLSL mix() function. +<li>Fixed broken GLSL exp() functions. +<li>Fixed GLSL mod4(vec4, vec4) bug. +<li>Implemented GLSL asin(), acos(), atan() functions. +<li>Fixed an R300 driver bug that caused Xorg composite manager to crash +<li>Fixed R300 vertex program/matrix bug (10848) +<li>GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords) +<li>Specifying an invalid texture unit as a sampler could lead to a crash +<li>The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983) +<li>ARB vp state.light[n].half value was incorrect (bug 10987) +<li>Fixed a positional light source bug (bug 11009) +<li>Fixed point size attenuation problem (bug 11042) +<li>glPopAttrib didn't restore texture object's LOD bias (bug 11049) +<li>Fixed a TLS / TEXTREL problem (bug 7459) +</ul> + + +<h2>Internal code changes</h2> +<ul> +<li>Some texture code consolidation and simplifiction (Ian Romanick) +<li>R300 driver clean-ups. +</ul> + + +<h2>To Do (someday) items</h2> +<ul> +<li>Switch to freeglut +<li>Fix linux-glide target/driver. +<li>Improved lambda and derivative calculation for frag progs. +</ul> + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa/GLX (on Xlib) implements OpenGL 2.1 +OSMesa (off-screen) implements OpenGL 2.1 +Windows/Win32 implements OpenGL 2.1 +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA unsupported +Wind River UGL unsupported +DJGPP unsupported +GGI unsupported +BeOS unsupported +Allegro unsupported +D3D unsupported +</pre> + +</div> +</body> +</html> |