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authorErik Faye-Lund <[email protected]>2020-06-12 20:09:42 +0200
committerMarge Bot <[email protected]>2020-06-13 10:42:00 +0000
commit4d066836e3cf307431a74eafcc8a404ce5ccea69 (patch)
treeb0e3c39a971a564126b70368ae139a6e613d183f /docs/relnotes/7.0.3.rst
parent1df5dbf51659000f74ca9511a211a7b026bfa936 (diff)
docs: convert articles to reructuredtext
This uses the previously added scripts to convert the documentation to reStructuredText, which is both easier to read offline, and can be used to generate modern HTML for online documentation. No modification to the generated results have been done. Acked-by: Eric Engestrom <[email protected]> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4630>
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+Mesa 7.0.3 Release Notes / April 4, 2008
+========================================
+
+Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
+
+MD5 checksums
+-------------
+
+::
+
+ 3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz
+ e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2
+ 97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip
+ 8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz
+ 47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2
+ 99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip
+ 2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz
+ 0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2
+ 70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip
+
+Bug fixes
+---------
+
+- Added missing glw.pc.in file to release tarball
+- Fix GLUT/Fortran issues
+- GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
+- Fix crash upon GLSL variable array indexes (not yet supported)
+- Two-sided stencil test didn't work in software rendering
+- Fix two-sided lighting bugs/crashes (bug 13368)
+- GLSL gl_FrontFacing didn't work properly
+- glGetActiveUniform returned incorrect sizes (bug 13751)
+- Fix several bugs relating to uniforms and attributes in GLSL API
+ (Bruce Merry, bug 13753)
+- glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
+- Fixed GLX indirect vertex array rendering bug (14197)
+- Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
+- User-defined clip planes enabled for R300 (bug 9871)
+- Fixed glBindTexture() crash upon bad target (bug 14514)
+- Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
+- Bad strings given to glProgramStringARB() didn't generate
+ GL_INVALID_OPERATION
+- Fixed minor point rasterization regression (bug 11016)
+- state.texenv.color state var didn't work in GL_ARB_fragment_program
+ (bug 14931)
+- glBitmap from a PBO didn't always work
+- glGetTexImage into a PBO didn't always work
+- Comments at the end of ARB vertex/fragment programs crashed the
+ parser
+
+Changes
+-------
+
+- Updated glext.h to version 40
+
+Driver Status
+-------------
+
+::
+
+ Driver Status
+ ---------------------- ----------------------
+ DRI drivers varies with the driver
+ XMesa/GLX (on Xlib) implements OpenGL 2.1
+ OSMesa (off-screen) implements OpenGL 2.1
+ Windows/Win32 implements OpenGL 2.1
+ Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+ SVGA unsupported
+ Wind River UGL unsupported
+ DJGPP unsupported
+ GGI unsupported
+ BeOS unsupported
+ Allegro unsupported
+ D3D unsupported