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authorEmil Velikov <[email protected]>2013-04-12 12:41:49 +0100
committerBrian Paul <[email protected]>2013-04-17 08:48:14 -0600
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tree41f22058fe4ec46284d8e646e6ca62b268249fdd /docs/relnotes/7.0.3.html
parent50b3fc6204a28881f625605f988cb0866ae6a6a5 (diff)
docs: restructure release notes into separate folder
relnotes-*html > relnotes/*html RELNOTES-* > relnotes/* fix links, css and frames Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 7.0.3 Release Notes / April 4, 2008</h1>
+
+<p>
+Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+3fd1cb76531b2515ef7db92d9a93dbf8 MesaLib-7.0.3.tar.gz
+e6e6379d7793af40a6bc3ce1bace572e MesaLib-7.0.3.tar.bz2
+97882bac195229ee0b78cab82e0e3be1 MesaLib-7.0.3.zip
+8abf6bbcb1661e7dd4ce73b3fbb85898 MesaDemos-7.0.3.tar.gz
+47fd6863621d3c9c7dbb870ab7f0c303 MesaDemos-7.0.3.tar.bz2
+99e442e14da1928f76a7297bb421a3af MesaDemos-7.0.3.zip
+2b50fe9fadc4709b57c52adef09fce3c MesaGLUT-7.0.3.tar.gz
+0ff23c4e91b238abae63a5fc9fa003e7 MesaGLUT-7.0.3.tar.bz2
+70e83554a4462dad28e0d6e20f79aada MesaGLUT-7.0.3.zip
+</pre>
+
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Added missing glw.pc.in file to release tarball
+<li>Fix GLUT/Fortran issues
+<li>GLSL gl_FrontLightModelProduct.sceneColor variable wasn't defined
+<li>Fix crash upon GLSL variable array indexes (not yet supported)
+<li>Two-sided stencil test didn't work in software rendering
+<li>Fix two-sided lighting bugs/crashes (bug 13368)
+<li>GLSL gl_FrontFacing didn't work properly
+<li>glGetActiveUniform returned incorrect sizes (bug 13751)
+<li>Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753)
+<li>glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field
+<li>Fixed GLX indirect vertex array rendering bug (14197)
+<li>Fixed crash when deleting framebuffer objects (bugs 13507, 14293)
+<li>User-defined clip planes enabled for R300 (bug 9871)
+<li>Fixed glBindTexture() crash upon bad target (bug 14514)
+<li>Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915)
+<li>Bad strings given to glProgramStringARB() didn't generate GL_INVALID_OPERATION
+<li>Fixed minor point rasterization regression (bug 11016)
+<li>state.texenv.color state var didn't work in GL_ARB_fragment_program (bug 14931)
+<li>glBitmap from a PBO didn't always work
+<li>glGetTexImage into a PBO didn't always work
+<li>Comments at the end of ARB vertex/fragment programs crashed the parser
+</ul>
+
+<h2>Changes</h2>
+<ul>
+<li>Updated glext.h to version 40
+</ul>
+
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 2.1
+OSMesa (off-screen) implements OpenGL 2.1
+Windows/Win32 implements OpenGL 2.1
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA unsupported
+Wind River UGL unsupported
+DJGPP unsupported
+GGI unsupported
+BeOS unsupported
+Allegro unsupported
+D3D unsupported
+</pre>
+
+</div>
+</body>
+</html>