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author | Emil Velikov <[email protected]> | 2013-04-12 12:41:49 +0100 |
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committer | Brian Paul <[email protected]> | 2013-04-17 08:48:14 -0600 |
commit | 5fd3b3b0857fc96b5e53a9a8bc3f11ddb3dc0ff7 (patch) | |
tree | 41f22058fe4ec46284d8e646e6ca62b268249fdd /docs/relnotes/7.0.1.html | |
parent | 50b3fc6204a28881f625605f988cb0866ae6a6a5 (diff) |
docs: restructure release notes into separate folder
relnotes-*html > relnotes/*html
RELNOTES-* > relnotes/*
fix links, css and frames
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'docs/relnotes/7.0.1.html')
-rw-r--r-- | docs/relnotes/7.0.1.html | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/docs/relnotes/7.0.1.html b/docs/relnotes/7.0.1.html new file mode 100644 index 00000000000..686f30d5346 --- /dev/null +++ b/docs/relnotes/7.0.1.html @@ -0,0 +1,108 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 7.0.1 Release Notes / August 3, 2007</h1> + +<p> +Mesa 7.0.1 is a stable release with bug fixes since version 7.0. +</p> + + +<h2>MD5 checksums</h2> +<pre> +db55141a44b902fcc61d9265b7862c06 MesaLib-7.0.1.tar.gz +c056abd763e899114bf745c9eedbf9ad MesaLib-7.0.1.tar.bz2 +ecc2637547fae2b38271ae362d013afa MesaLib-7.0.1.zip +b85a4a5be4e829f4a1165e4514b13183 MesaDemos-7.0.1.tar.gz +3b66b3268df12ca8a6c4e0c4c457912c MesaDemos-7.0.1.tar.bz2 +b1c18006f16e44e80fea66774c59b391 MesaDemos-7.0.1.zip +b87a69986839ae43ce12fc8e3dc1ebb4 MesaGLUT-7.0.1.tar.gz +25f30d0c1651997b4412366ba0572f7f MesaGLUT-7.0.1.tar.bz2 +676ee6682a6ce78a5540554fd975c03e MesaGLUT-7.0.1.zip +</pre> + + +<h2>New features</h2> +<ul> +<li>Added a bluegene-osmesa build config +</ul> + +<h2>Bug fixes</h2> +<ul> +<li>Fixed some MingW build issues +<li>Added a few missing OpenGL 2.0 API entrypoints: + <ul> + <li>glVertexAttrib4bv + <li>glVertexAttrib4iv + <li>glVertexAttrib4ubv + <li>glVertexAttrib4uiv + <li>glVertexAttrib4usv + </ul> +<li>Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457 +<li>GLSL bug fix: added vec2(vec4) constructor +<li>GLSL bug fix: .strq and .rgba writemasks didn't always work +<li>Stencil pixel map didn't always work for glDrawPixels (bug 11475) +<li>Fixed polygon stipple bug in i915 driver +<li>Binding a zero-sized texture didn't disable texturing (bug 11309) +<li>Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include +the terminating zero (bug 11588) +<li>glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly +<li>Fixed a GLSL function call bug (#11731) +<li>glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn't work (bug 11754) +<li>glGetAttribLocation() always returned 1 (bug 11774) +<li>Fixed a few memory-related bugs in GLU library +</ul> + + +<h2>Changes</h2> +<ul> +<li>The libOSMesa library version has been reverted to 6.5.3 (soname=6) +in order to avoid application linking issues. Otherwise, applications +previously linked with libOSMesa.so.6 would no longer link with libOSMesa.so.7 +<li>Dropped obsolete, unmaintained Windows project files for VC6 and VC7. +</ul> + + +<h2>To Do (someday) items</h2> +<ul> +<li>Switch to freeglut +<li>Fix linux-glide target/driver. +<li>Improved lambda and derivative calculation for frag progs. +</ul> + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa/GLX (on Xlib) implements OpenGL 2.1 +OSMesa (off-screen) implements OpenGL 2.1 +Windows/Win32 implements OpenGL 2.1 +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA unsupported +Wind River UGL unsupported +DJGPP unsupported +GGI unsupported +BeOS unsupported +Allegro unsupported +D3D unsupported +</pre> + +</div> +</body> +</html> |