diff options
author | Emil Velikov <emil.l.velikov@gmail.com> | 2013-04-12 12:41:49 +0100 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2013-04-17 08:48:14 -0600 |
commit | 5fd3b3b0857fc96b5e53a9a8bc3f11ddb3dc0ff7 (patch) | |
tree | 41f22058fe4ec46284d8e646e6ca62b268249fdd /docs/relnotes/6.4.html | |
parent | 50b3fc6204a28881f625605f988cb0866ae6a6a5 (diff) |
docs: restructure release notes into separate folder
relnotes-*html > relnotes/*html
RELNOTES-* > relnotes/*
fix links, css and frames
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Diffstat (limited to 'docs/relnotes/6.4.html')
-rw-r--r-- | docs/relnotes/6.4.html | 97 |
1 files changed, 97 insertions, 0 deletions
diff --git a/docs/relnotes/6.4.html b/docs/relnotes/6.4.html new file mode 100644 index 00000000000..9f7d9b8de73 --- /dev/null +++ b/docs/relnotes/6.4.html @@ -0,0 +1,97 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 6.4 / October 24, 2005</h1> + +<p> +Mesa 6.4 is a stable, bug-fix release. +</p> + + +<h2>MD5 checksums</h2> +<pre> +1cce0c1eb4fd15e9dfe837a1ce0c9812 MesaLib-6.4.tar.gz +85a84e47a3f718f752f306b9e0954ef6 MesaLib-6.4.tar.bz2 +b976fea4f3ee06354c53f91b6e3f2ffc MesaLib-6.4.zip +d8734f2c69bcf7ef9f5ae454a85743ba MesaDemos-6.4.tar.gz +1a8c4d4fc699233f5fdb902b8753099e MesaDemos-6.4.tar.bz2 +607ab7c7a7de0cc5febbdde2bfa03098 MesaDemos-6.4.zip +3260156f66174322a092be0767962d34 MesaGLUT-6.4.tar.gz +0465d053f83775f44a12dec4050dfd78 MesaGLUT-6.4.tar.bz2 +02abfcdcdf72ba938ae00f6e3b70fbe0 MesaGLUT-6.4.zip +</pre> + + +<h2>New</h2> +<ul> +<li>Added a fast XOR line drawing function in Xlib driver +<li>Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware). +</ul> + +<h2>Changes</h2> +<ul> +<li>Mesa now packaged in three parts: Library, Demos and GLUT +</ul> + +<h2>Bug fixes</h2> +<ul> +<li>GLX_X_RENDERABLE token wasn't accepted by glXChooseFBConfig +<li>Some files were present multiple times in the 6.3.2 tarballs +<li>r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) +<li>glxgears_fbconfig demo didn't work (bug 4237) +<li>fixed bug when bilinear sampling 2d textures with borders +<li>glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) +<li>fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) +<li>fixed a few problems with proxy color tables (bug 4270) +<li>fixed precision problem in Z clearing (bug 4395) +<li>glBitmap, glDraw/CopyPixels mistakenly generated selection hits +<li>fixed potential segfault caused by reading pixels outside + of renderbuffer bounds +<li>glGetTexLevelParameter didn't accept GL_TEXTURE_DEPTH_SIZE_ARB +<li>fixed memory corruption bug involving software alpha buffers +<li>glReadPixels clipped by window bounds was sometimes broken +<li>glDraw/CopyPixels of stencil data ignored the stencil write mask +<li>glReadPixels from a texture bound to a framebuffer object didn't work +<li>glIsRender/FramebufferEXT weren't totally correct +<li>fixed a number of point size attenuation/fade bugs +<li>fixed glFogCoord bug 4729 +<li>GLX encoding for transpose matrix functions was broken +<li>fixed broken fragment program KIL and SWZ instructions +<li>fragment programs that wrote result.depth.z didn't work +</ul> + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa (Xlib) implements OpenGL 1.5 +OSMesa (off-screen) implements OpenGL 1.5 +Windows/Win32 implements OpenGL 1.5 +Glide (3dfx Voodoo1/2) requires updates +SVGA requires updates +DJGPP requires updates +GGI requires updates +BeOS requires updates +Allegro requires updates +D3D requires updates +</pre> + +</div> +</body> +</html> |