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author | Emil Velikov <[email protected]> | 2019-04-05 11:59:15 +0100 |
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committer | Emil Velikov <[email protected]> | 2019-04-05 13:20:25 +0100 |
commit | 9b537f2d2104c952f1fe4ded37495a64eafed182 (patch) | |
tree | 594956fd87a55f68a67f4500b378799d38992ab0 /docs/relnotes/18.3.6.html | |
parent | 5eb17506e15925e89a41f0e9e35d3f5e5f8e7729 (diff) |
docs: add release notes for 18.3.6
Signed-off-by: Emil Velikov <[email protected]>
(cherry picked from commit b03f51c4b4dfa54775e866b75f68a41862c062c2)
Diffstat (limited to 'docs/relnotes/18.3.6.html')
-rw-r--r-- | docs/relnotes/18.3.6.html | 168 |
1 files changed, 168 insertions, 0 deletions
diff --git a/docs/relnotes/18.3.6.html b/docs/relnotes/18.3.6.html new file mode 100644 index 00000000000..425a4d1d3bb --- /dev/null +++ b/docs/relnotes/18.3.6.html @@ -0,0 +1,168 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 18.3.6 Release Notes / April 5, 2019</h1> + +<p> +Mesa 18.3.6 is a bug fix release which fixes bugs found since the 18.3.5 release. +</p> +<p> +Mesa 18.3.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation. +Compatibility contexts may report a lower version depending on each driver. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100316">Bug 100316</a> - Linking GLSL 1.30 shaders with invariant and deprecated variables triggers an 'mismatching invariant qualifiers' error</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=108766">Bug 108766</a> - Mesa built with meson has RPATH entries</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109648">Bug 109648</a> - AMD Raven hang during va-api decoding</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=109980">Bug 109980</a> - [i915 CI][HSW] spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store - fail</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110211">Bug 110211</a> - If DESTDIR is set to an empty string, the dri drivers are not installed</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110221">Bug 110221</a> - build error with meson</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=110259">Bug 110259</a> - radv: Sampling depth-stencil image in GENERAL layout returns nothing but zero (regression, bisected)</li> + +</ul> + + +<h2>Changes</h2> + +<p>Andres Gomez (4):</p> +<ul> + <li>glsl: correctly validate component layout qualifier for dvec{3,4}</li> + <li>glsl/linker: don't fail non static used inputs without matching outputs</li> + <li>glsl/linker: simplify xfb_offset vs xfb_stride overflow check</li> + <li>Revert "glsl: relax input->output validation for SSO programs"</li> +</ul> + +<p>Bas Nieuwenhuizen (2):</p> +<ul> + <li>radv: Use correct image view comparison for fast clears.</li> + <li>ac/nir: Return frag_coord as integer.</li> +</ul> + +<p>Danylo Piliaiev (1):</p> +<ul> + <li>glsl: Cross validate variable's invariance by explicit invariance only</li> +</ul> + +<p>Dave Airlie (1):</p> +<ul> + <li>softpipe: fix texture view crashes</li> +</ul> + +<p>Dylan Baker (1):</p> +<ul> + <li>bin/install_megadrivers.py: Correctly handle DESTDIR=''</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>docs: add sha256 checksums for 18.3.5</li> + <li>Update version to 18.3.6</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>dri3: Return the current swap interval from glXGetSwapIntervalMESA().</li> +</ul> + +<p>Eric Engestrom (1):</p> +<ul> + <li>meson: strip rpath from megadrivers</li> +</ul> + +<p>Jason Ekstrand (2):</p> +<ul> + <li>anv/pass: Flag the need for a RT flush for resolve attachments</li> + <li>Revert "anv/radv: release memory allocated by glsl types during spirv_to_nir"</li> +</ul> + +<p>Józef Kucia (2):</p> +<ul> + <li>mesa: Fix GL_NUM_DEVICE_UUIDS_EXT</li> + <li>radv: Fix driverUUID</li> +</ul> + +<p>Leo Liu (2):</p> +<ul> + <li>radeon/vcn: add H.264 constrained baseline support</li> + <li>radeon/vcn/vp9: search the render target from the whole list</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>radeonsi: fix assertion failure by using the correct type</li> +</ul> + +<p>Mark Janes (1):</p> +<ul> + <li>mesa: properly report the length of truncated log messages</li> +</ul> + +<p>Plamena Manolova (1):</p> +<ul> + <li>i965: Disable ARB_fragment_shader_interlock for platforms prior to GEN9</li> +</ul> + +<p>Samuel Pitoiset (2):</p> +<ul> + <li>radv: fix binding transform feedback buffers</li> + <li>radv: do not always initialize HTILE in compressed state</li> +</ul> + +<p>Tapani Pälli (1):</p> +<ul> + <li>anv/radv: release memory allocated by glsl types during spirv_to_nir</li> +</ul> + +<p>Timothy Arceri (1):</p> +<ul> + <li>st/glsl_to_nir: fix incorrect arrary access</li> +</ul> + +<p>Tobias Klausmann (1):</p> +<ul> + <li>vulkan/util: meson build - add wayland client include</li> +</ul> + +</div> +</body> +</html> + + |