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author | Erico Nunes <[email protected]> | 2019-10-28 19:59:54 +0100 |
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committer | Erico Nunes <[email protected]> | 2019-11-07 23:03:01 +0000 |
commit | d939f5d463f4e13e6deb78c4f87904fa524755fc (patch) | |
tree | 4f684bebbc2a24be2e4630077c9f55bc634083fb /docs/relnotes/17.3.8.html | |
parent | 1a05811936dd8d0c3a367c6f00629624ef39d537 (diff) |
lima: fix nir shader memory leak
Fix memory leak on allocation for nir shader, reported by valgrind.
3,502 (480 direct, 3,022 indirect) bytes in 1 blocks are definitely lost in loss record 77 of 84
at 0x48483F8: malloc (in /usr/lib/valgrind/vgpreload_memcheck-arm64-linux.so)
by 0x5750817: ralloc_size (ralloc.c:119)
by 0x5750977: rzalloc_size (ralloc.c:151)
by 0x575C173: nir_shader_create (nir.c:45)
by 0x5763ACB: nir_shader_clone (nir_clone.c:728)
by 0x55D5003: st_create_fp_variant (st_program.c:1242)
by 0x55D789F: st_get_fp_variant (st_program.c:1522)
by 0x55D789F: st_get_fp_variant (st_program.c:1507)
by 0x56400C3: st_update_fp (st_atom_shader.c:163)
by 0x563D333: st_validate_state (st_atom.c:261)
by 0x55D07CB: prepare_draw (st_draw.c:132)
by 0x55D08DF: st_draw_vbo (st_draw.c:184)
by 0x55576CB: _mesa_draw_arrays (draw.c:374)
by 0x55576CB: _mesa_draw_arrays (draw.c:351)
Signed-off-by: Erico Nunes <[email protected]>
Reviewed-by: Qiang Yu <[email protected]>
Diffstat (limited to 'docs/relnotes/17.3.8.html')
0 files changed, 0 insertions, 0 deletions