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authorIlia Mirkin <[email protected]>2017-01-02 00:48:51 -0500
committerIlia Mirkin <[email protected]>2017-01-16 21:13:09 -0500
commit5ba380c226b127cbfad00dd647471e1518ba2cb2 (patch)
tree6c00e7e1945ab525057bc915ddcf409a8dd0e32e /docs/relnotes/17.0.0.html
parent6b7511c2f123014fe469a11d0b46fbff357335e4 (diff)
nvc0: enable FBFETCH with a special slot for color buffer 0
We don't need to support all the color buffers for advanced blend, just cb0. For Fermi, we use the special binding slots so that we don't overlap with user textures, while Kepler+ gets a dedicated position for the fb handle in the driver constbuf. This logic is only triggered when a FBFETCH is actually present so it should be a no-op most of the time. Signed-off-by: Ilia Mirkin <[email protected]>
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diff --git a/docs/relnotes/17.0.0.html b/docs/relnotes/17.0.0.html
index b50f9e95cb4..71fb4c38336 100644
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+++ b/docs/relnotes/17.0.0.html
@@ -45,6 +45,7 @@ Note: some of the new features are only available with certain drivers.
<ul>
<li>GL_ARB_post_depth_coverage on i965/gen9+</li>
+<li>GL_KHR_blend_equation_advanced on nvc0</li>
<li>GL_INTEL_conservative_rasterization on i965/gen9+</li>
<li>GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)</li>
<li>GL_ARB_gpu_shader_fp64 in i965/haswell</li>