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author | Miklós Máté <[email protected]> | 2016-03-24 01:12:57 +0100 |
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committer | Marek Olšák <[email protected]> | 2016-03-27 19:58:33 +0200 |
commit | dee274477fb36aebc0ebf3eb1a9c58d875ad7a6f (patch) | |
tree | 59259ff1c40a7aa405256b19a9102429c236f7a6 /docs/relnotes/11.2.0.html | |
parent | d71c1e9e54d379ff312dca7eb4d717e3f20e4099 (diff) |
st/mesa: implement GL_ATI_fragment_shader
v2: fix arithmetic for special opcodes,
fix fog state, cleanup
v3: simplify handling of special opcodes,
fix rebinding with different textargets or fog equation,
lots of formatting fixes
v4: adapt to the compile early, fix later architecture,
formatting fixes
Signed-off-by: Miklós Máté <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'docs/relnotes/11.2.0.html')
0 files changed, 0 insertions, 0 deletions