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author | Samuel Pitoiset <[email protected]> | 2016-01-11 23:21:45 +0100 |
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committer | Samuel Pitoiset <[email protected]> | 2016-02-21 10:41:40 +0100 |
commit | fa7333a742d8f816c0502e79503a7ad33ab0a9a5 (patch) | |
tree | a2244bea45f62aef429a8d614cbe3e929b4bca8c /docs/relnotes/10.4.2.html | |
parent | 917a5ff6eac8e000e1ac7041929ae376bd476496 (diff) |
nvc0: bind textures/samplers for compute on Fermi
Textures and samplers don't seem to be aliased between COMPUTE and 3D.
Changes from v2:
- refactor the code to share (almost) the same logic between 3d and
compute
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'docs/relnotes/10.4.2.html')
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