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authorIlia Mirkin <[email protected]>2014-08-11 16:01:55 -0400
committerIlia Mirkin <[email protected]>2014-08-14 20:25:32 -0400
commite474cb4027968191441af413da96e65c6a1fd7f2 (patch)
treeeee7ec951ef45a508bd9dfb089c2da1036cf4b52 /docs/relnotes/10.3.html
parentc3bd130784ff2871e7fb5184b58c8cb9bbc54510 (diff)
mesa: add ARB_texture_barrier support
This extension is identical to NV_texture_barrier. Alias glTextureBarrier to the existing glTextureBarrierNV and use the existing NV_texture_barrier extension bit. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
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diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index 556eaaec35a..66745b8db2b 100644
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@@ -55,6 +55,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_ARB_sample_shading on radeonsi</li>
<li>GL_ARB_seamless_cubemap_per_texture on i965, llvmpipe, nvc0, r600, radeonsi, softpipe</li>
<li>GL_ARB_stencil_texturing on nv50, nvc0, r600, and radeonsi</li>
+<li>GL_ARB_texture_barrier on nv50, nvc0, r300, r600, radeonsi</li>
<li>GL_ARB_texture_compression_bptc on i965/gen7+, nvc0, r600/evergreen+, radeonsi</li>
<li>GL_ARB_texture_cube_map_array on radeonsi</li>
<li>GL_ARB_texture_gather on r600, radeonsi</li>