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author | Emil Velikov <[email protected]> | 2014-12-30 01:21:22 +0000 |
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committer | Emil Velikov <[email protected]> | 2014-12-30 02:45:29 +0000 |
commit | 184246b6d90d769ee9e2c378f748ac9d187a80a3 (patch) | |
tree | 092883ea369e6db45c72d6ca57f68717611bb2cd /docs/relnotes/10.3.6.html | |
parent | 6c18279b9fe10f3eb34972e313b0c8de2da69ab9 (diff) |
Add release notes for the 10.3.6 release
Signed-off-by: Emil Velikov <[email protected]>
Diffstat (limited to 'docs/relnotes/10.3.6.html')
-rw-r--r-- | docs/relnotes/10.3.6.html | 122 |
1 files changed, 122 insertions, 0 deletions
diff --git a/docs/relnotes/10.3.6.html b/docs/relnotes/10.3.6.html new file mode 100644 index 00000000000..1286ef08c03 --- /dev/null +++ b/docs/relnotes/10.3.6.html @@ -0,0 +1,122 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.3.6 Release Notes / December 29, 2014</h1> + +<p> +Mesa 10.3.6 is a bug fix release which fixes bugs found since the 10.3.5 release. +</p> +<p> +Mesa 10.3.6 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=60879">Bug 60879</a> - [radeonsi] X11 can't start with acceleration enabled</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82585">Bug 82585</a> - geometry shader with optional out variable segfaults</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=82991">Bug 82991</a> - Inverted bumpmap in webgl applications</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=84777">Bug 84777</a> - [BSW]Piglit spec_glsl-1.50_execution_geometry-basic fails</li> + +</ul> + +<h2>Changes</h2> + +<p>Andres Gomez (1):</p> +<ul> + <li>i965/brw_reg: struct constructor now needs explicit negate and abs values.</li> +</ul> + +<p>Ben Widawsky (1):</p> +<ul> + <li>i965/gs: Avoid DW * DW mul</li> +</ul> + +<p>Dave Airlie (1):</p> +<ul> + <li>r600g: only init GS_VERT_ITEMSIZE on r600</li> +</ul> + +<p>Emil Velikov (3):</p> +<ul> + <li>docs: Add sha256 sums for the 10.3.5 release</li> + <li>Revert "glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)"</li> + <li>Update version to 10.3.6</li> +</ul> + +<p>Ian Romanick (2):</p> +<ul> + <li>linker: Wrap access of producer_var with a NULL check</li> + <li>linker: Assign varying locations geometry shader inputs for SSO</li> +</ul> + +<p>Ilia Mirkin (3):</p> +<ul> + <li>util/primconvert: pass index bias through</li> + <li>util/primconvert: support instanced rendering</li> + <li>util/primconvert: take ib offset into account</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>util/primconvert: Avoid point arithmetic; apply offset on all cases.</li> +</ul> + +<p>Marek Olšák (1):</p> +<ul> + <li>docs/relnotes: document the removal of GALLIUM_MSAA</li> +</ul> + +<p>Mario Kleiner (4):</p> +<ul> + <li>glx/dri3: Fix glXWaitForSbcOML() to handle targetSBC==0 correctly. (v2)</li> + <li>glx/dri3: Track separate (ust, msc) for PresentPixmap vs. PresentNotifyMsc (v2)</li> + <li>glx/dri3: Request non-vsynced Present for swapinterval zero. (v3)</li> + <li>glx/dri3: Don't fail on glXSwapBuffersMscOML(dpy, window, 0, 0, 0) (v2)</li> +</ul> + +<p>Maxence Le Doré (1):</p> +<ul> + <li>glsl: Add gl_MaxViewports to available builtin constants</li> +</ul> + +<p>Tom Stellard (1):</p> +<ul> + <li>radeonsi: Program RASTER_CONFIG for harvested GPUs v5</li> +</ul> + +</div> +</body> +</html> |