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authorPaul Berry <[email protected]>2013-10-10 20:16:56 -0700
committerPaul Berry <[email protected]>2013-10-12 08:58:18 -0700
commit975c6ce605346a8619eab7d0752aecad07598e33 (patch)
treeb08b040444766a3c0a2ca2dd2b4da33a928ca452 /docs/relnotes/10.0.html
parent200f9a0576c01287de150394387c215dbff75fb4 (diff)
mesa: Bump version to 10.0.0.
Mesa now supports OpenGL 3.2 and GLSL 1.50, so bump the Mesa major version from 9 to 10 to reflect this. Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]> Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Jordan Justen <[email protected]>
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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
+<html lang="en">
+<head>
+ <meta http-equiv="content-type" content="text/html; charset=utf-8">
+ <title>Mesa Release Notes</title>
+ <link rel="stylesheet" type="text/css" href="../mesa.css">
+</head>
+<body>
+
+<div class="header">
+ <h1>The Mesa 3D Graphics Library</h1>
+</div>
+
+<iframe src="../contents.html"></iframe>
+<div class="content">
+
+<h1>Mesa 10.0 Release Notes / TBD</h1>
+
+<p>
+Mesa 10.0 is a new development release.
+People who are concerned with stability and reliability should stick
+with a previous release or wait for Mesa 10.0.1.
+</p>
+<p>
+Mesa 10.0 implements the OpenGL 3.2 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
+Some drivers don't support all the features required in OpenGL 3.2. OpenGL
+3.2 is <strong>only</strong> available if requested at context creation
+because compatibility contexts are not supported.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+TBD.
+</pre>
+
+
+<h2>New features</h2>
+
+<p>
+Note: some of the new features are only available with certain drivers.
+</p>
+
+<ul>
+<li>GL_AMD_seamless_cubemap_per_texture on i965.</li>
+<li>GL_ARB_conservative_depth on i965.</li>
+<li>GL_ARB_texture_gather on i965.</li>
+<li>GL_ARB_texture_query_levels on i965.</li>
+<li>GL_KHR_debug</li>
+</ul>
+
+
+<h2>Bug fixes</h2>
+
+TBD.
+
+<h2>Changes</h2>
+
+TBD.
+
+</div>
+</body>
+</html>