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author | Brian Paul <[email protected]> | 2014-04-21 09:00:06 -0600 |
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committer | Brian Paul <[email protected]> | 2014-04-21 09:03:32 -0600 |
commit | 1f043cd95a143d064a0181df2d688ceffe713ba5 (patch) | |
tree | 14365a2fdce48b1c2fadb8bd6e14ef0b88bfbb4b /docs/relnotes/10.0.5.html | |
parent | 3fd9943a65d50c5cf5ee208f562c3fb0f189f337 (diff) |
docs: import 10.0.5 release notes and update links
Diffstat (limited to 'docs/relnotes/10.0.5.html')
-rw-r--r-- | docs/relnotes/10.0.5.html | 173 |
1 files changed, 173 insertions, 0 deletions
diff --git a/docs/relnotes/10.0.5.html b/docs/relnotes/10.0.5.html new file mode 100644 index 00000000000..3e08ee1edb4 --- /dev/null +++ b/docs/relnotes/10.0.5.html @@ -0,0 +1,173 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 10.0.5 Release Notes / April 18, 2014</h1> + +<p> +Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4 release. +</p> +<p> +Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 3.3. OpenGL +3.3 is <strong>only</strong> available if requested at context creation +because compatibility contexts not supported. +</p> + + +<h2>MD5 checksums</h2> +<pre> +db606aadd0fe321f3664099677d159bc MesaLib-10.0.5.tar.gz +e6009ccd8898d7104bb325b6af9ec354 MesaLib-10.0.5.tar.bz2 +c8ab9e502542bf32299a4df85b0b704d MesaLib-10.0.5.zip +</pre> + + +<h2>New features</h2> +<p>None</p> + +<h2>Bug fixes</h2> + +<p>This list is likely incomplete.</p> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=58660">Bug 58660</a> - CAYMAN broken with HyperZ on</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=64471">Bug 64471</a> - Radeon HD6570 lockup in Brütal Legend with HyperZ</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=66352">Bug 66352</a> - GPU lockup in L4D2 on TURKS with HyperZ</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=68799">Bug 68799</a> - [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=71547">Bug 71547</a> - compilation failure :#error "SSE4.1 instruction set not enabled"</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=72685">Bug 72685</a> - [radeonsi hyperz] Artifacts in Unigine Sanctuary</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=73088">Bug 73088</a> - [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up system after several minutes of use</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74428">Bug 74428</a> - hyperz causes gpu hang in Counter-strike: Source</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74803">Bug 74803</a> - [r600g] HyperZ broken on RV630 (Cogs shadows are broken)</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74863">Bug 74863</a> - [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74892">Bug 74892</a> - HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=74988">Bug 74988</a> - Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark 3.0 Manhattan</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=75279">Bug 75279</a> - XCloseDisplay() takes one minute around nouveau_dri.so, freezing Firefox startup</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77102">Bug 77102</a> - gallium nouveau has no profile in vdpau and libva</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=77207">Bug 77207</a> - [ivb/hsw] batch overwritten with garbage</li> + +</ul> + +<h2>Changes</h2> + +<p>The full set of changes can be viewed by using the following git command:</p> + +<pre> + git log mesa-10.0.4..mesa-10.0.5 +</pre> + +<p>Alex Deucher (1):</p> +<ul> + <li>radeon: reverse DBG_NO_HYPERZ logic</li> +</ul> + +<p>Brian Paul (9):</p> +<ul> + <li>mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT</li> + <li>mesa: fix copy & paste bugs in pack_ubyte_SARGB8()</li> + <li>mesa: fix copy & paste bugs in pack_ubyte_SRGB8()</li> + <li>mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up</li> + <li>st/mesa: add null pointer checking in query object functions</li> + <li>mesa: fix glMultiDrawArrays inside a display list</li> + <li>cso: fix sampler view count in cso_set_sampler_views()</li> + <li>svga: replace sampler assertion with conditional</li> + <li>svga: move LIST_INITHEAD(dirty_buffers) earlier in svga_context_create()</li> +</ul> + +<p>Carl Worth (3):</p> +<ul> + <li>docs: Add md5sums for the 10.0.4 release.</li> + <li>Ignore patches which don't apply.</li> + <li>Update version to 10.0.5</li> +</ul> + +<p>Christian König (2):</p> +<ul> + <li>st/mesa: recreate sampler view on context change v3</li> + <li>st/mesa: fix sampler view handling with shared textures v4</li> +</ul> + +<p>Courtney Goeltzenleuchter (1):</p> +<ul> + <li>mesa: add bounds checking to eliminate buffer overrun</li> +</ul> + +<p>Emil Velikov (2):</p> +<ul> + <li>mesa: return v.value_int64 when the requested type is TYPE_INT64</li> + <li>glx: drop obsolete _XUnlock_Mutex in __glXInitialize error path</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>i965: Fix buffer overruns in MSAA MCS buffer clearing.</li> +</ul> + +<p>Ilia Mirkin (6):</p> +<ul> + <li>nouveau: fix fence waiting logic in screen destroy</li> + <li>nv50: adjust blit_3d handling of ms output textures</li> + <li>mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture</li> + <li>nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list</li> + <li>nouveau: there may not have been a texture if the fbo was incomplete</li> + <li>nouveau: fix firmware check on nvd7/nvd9</li> +</ul> + +<p>Johannes Nixdorf (1):</p> +<ul> + <li>configure.ac: fix the detection of expat with pkg-config</li> +</ul> + +<p>Jonathan Gray (1):</p> +<ul> + <li>gallium: add endian detection for OpenBSD</li> +</ul> + +<p>José Fonseca (1):</p> +<ul> + <li>draw: Duplicate TGSI tokens in draw_pipe_pstipple module.</li> +</ul> + +<p>Matt Turner (1):</p> +<ul> + <li>mesa: Wrap SSE4.1 code in #ifdef __SSE4_1__.</li> +</ul> + +<p>Paul Berry (1):</p> +<ul> + <li>i965/gen7: Prefer vertical alignment of 4 when possible.</li> +</ul> + +</div> +</body> +</html> |