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authorEmil Velikov <[email protected]>2013-04-12 12:41:49 +0100
committerBrian Paul <[email protected]>2013-04-17 08:48:14 -0600
commit5fd3b3b0857fc96b5e53a9a8bc3f11ddb3dc0ff7 (patch)
tree41f22058fe4ec46284d8e646e6ca62b268249fdd /docs/relnotes-7.8.2.html
parent50b3fc6204a28881f625605f988cb0866ae6a6a5 (diff)
docs: restructure release notes into separate folder
relnotes-*html > relnotes/*html RELNOTES-* > relnotes/* fix links, css and frames Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <title>Mesa Release Notes</title>
- <link rel="stylesheet" type="text/css" href="mesa.css">
-</head>
-<body>
-
-<div class="header">
- <h1>The Mesa 3D Graphics Library</h1>
-</div>
-
-<iframe src="contents.html"></iframe>
-<div class="content">
-
-<h1>Mesa 7.8.2 Release Notes / June 17, 2010</h1>
-
-<p>
-Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1 release.
-</p>
-<p>
-Mesa 7.8.2 implements the OpenGL 2.1 API, but the version reported by
-glGetString(GL_VERSION) depends on the particular driver being used.
-Some drivers don't support all the features required in OpenGL 2.1.
-</p>
-<p>
-See the <a href="install.html">Compiling/Installing page</a> for prerequisites
-for DRI hardware acceleration.
-</p>
-
-
-<h2>MD5 checksums</h2>
-<pre>
-c89b63d253605ed40e8ac370d25a833c MesaLib-7.8.2.tar.gz
-6be2d343a0089bfd395ce02aaf8adb57 MesaLib-7.8.2.tar.bz2
-a04ad3b06ac5ff3969a003fa7bbf7d5b MesaLib-7.8.2.zip
-7c213f92efeb471f0331670d5079d4c0 MesaDemos-7.8.2.tar.gz
-757d9e2e06f48b1a52848be9b0307ced MesaDemos-7.8.2.tar.bz2
-8d0e5cfe68b8ebf90265d350ae2c48b1 MesaDemos-7.8.2.zip
-b74482e3f44f35ed395c4aada4fd8240 MesaGLUT-7.8.2.tar.gz
-a471807b65e49c325808ba4551be93ed MesaGLUT-7.8.2.tar.bz2
-9f190268c42be582ef66e47365ee61e3 MesaGLUT-7.8.2.zip
-</pre>
-
-
-<h2>New features</h2>
-<p>None.</p>
-
-
-<h2>Changes</h2>
-<ul>
-<li>Upgraded glext.h to version 61, and upgraded glxext.h
-</ul>
-
-
-<h2>Bug fixes</h2>
-<ul>
-<li>Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT).
-<li>Fixed Gallium Cell driver to buildable, runable state
-<li>Fixed bad error checking for glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT).
-<li>Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=23670">Bug
- #23670</a>.</li>
-
-<li>Assorted i965 driver fixes.
- Including but not limited to:
- <ul>
- <li>Fix scissoring when width or height is
- 0. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27643">Bug
- #27643</a>.
- <li>Fix bit allocation for number of color regions for
- ARB_draw_buffers.</li>
- <li>Set the correct provoking vertex for clipped first-mode
- trifans. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24470">Bug
- #24470</a>.</li>
- <li>Use <code>R16G16B16A16_FLOAT</code> for 3-component half-float.</li>
- <li>Fix assertion for surface tile offset usage on Ironlake.</li>
- <li>Fix cube map layouts on Ironlake.</li>
- <li>When an RB gets a new region, clear the old from the state
- cache. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24119">Bug
- #24119</a>.</li>
- <li>Reject shaders with uninlined function calls instead of hanging.</li>
- </ul>
-</li>
-
-<li>Assorted i915 driver fixes. Including but not limited to:
- <ul>
- <li>Fixed texture LOD clamping in i915 driver.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=24846">Bug
- #24846</a>.</li>
- <li>Fix off-by-one for drawing rectangle.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27408">Bug
- #27408</a>.</li>
- </ul>
-</li>
-
-<li>Fixed hangs in etracer on 830 and 845
- chipsets. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=26557">Bug
- #26557</a>.</li>
-<li>Fixed tiling of small textures on all Intel drivers.</li>
-<li>Fixed crash in Savage driver when using <code>_mesa_CopyTexImage2D</code>.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27652">Bug
- #27652</a>.</li>
-
-<li>Assorted GLX fixes. Including but not limited to:
- <ul>
- <li>Fixed <code>__glXInitializeVisualConfigFromTags</code>'s handling of
- unrecognized fbconfig tags.</li>
- <li>Fixed regression with <code>GLX_USE_GL</code>.
- <li>Fixed config chooser logic for 'mask' matching.</li>
- <li>Report swap events correctly in direct rendered case (DRI2)</li>
- <li>Fixed build with dri2proto which doesn't define
- <code>X_DRI2SwapInterval</code>.</li>
- <li>Get <code>GLX_SCREEN</code> first in <code>__glXQueryContextInfo</code>.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=14245">Bug
- #14245</a>.</li>
- </ul>
-</li>
-
-<li>Assorted GLSL fixes. Including but not limited to:
- <ul>
- <li>Change variable declared assertion into conditional in GLSL
- compiler. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27921">Bug
- #27921</a>.</li>
- <li>Fix instruction indexing
- bugs. <a href="https://bugs.freedesktop.org/show_bug.cgi?id=27566">Bug
- #27566</a>.</li>
- <li>Updated uniform location / offset encoding to be more like
- other implementations.</li>
- <li>Don't overwrite a driver's shader infolog with generic failure
- message.</li>
- </ul>
-</li>
-
-<li>Fixed OSMesa build for 16 and 32-bit color channel depth.
-<li>Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer links to libGL.
- <a href="https://bugs.freedesktop.org/show_bug.cgi?id=28305">Bug
- #28305</a>.
-<li>Fixed handling of multiple render targets in fixed-function
- texture envrionmnent programs.</li>
-<li>Fixed conversion errors in <code>signed_rgba8888[rev]</code> texel
- fetch.</li>
-<li>Don't set srcLevel on <code>GL_TEXTURE_RECTANGLE_ARB</code> targets.</li>
-<li>Various build fixes for OpenBSD.</li>
-<li>Various build fixes for OS X.</li>
-<li>Various build fixes for GCC 3.3.</li>
-</ul>
-
-</div>
-</body>
-</html>