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author | Eric Anholt <[email protected]> | 2013-03-06 15:58:46 -0800 |
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committer | Eric Anholt <[email protected]> | 2013-03-11 12:11:53 -0700 |
commit | 1323772543083dec23baf5a50222bdfc88ff6c3a (patch) | |
tree | 350e8efb9fb4bbdf1a5204248b3c943248587da8 /docs/relnotes-7.8.1.html | |
parent | c588cd2031c134827f15deef147fb1eaf14af028 (diff) |
i965/fs: Fix broken rendering in large shaders with UBO loads.
The lowering process creates a new vgrf on gen7 that should be represented
in live interval analysis. As-is, it was getting a conflicting allocation
with gl_FragDepth in the dolphin emulator, producing broken rendering.
NOTE: This is a candidate for the 9.1 branch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=61317
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs/relnotes-7.8.1.html')
0 files changed, 0 insertions, 0 deletions