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authorBrian Paul <[email protected]>2009-06-26 16:54:44 -0600
committerBrian Paul <[email protected]>2009-06-26 16:54:44 -0600
commit418987ff05f892d3c33ed4ddbe856c496b05ea14 (patch)
tree3fec499b22d54e515c2298b673baab264a77b140 /docs/relnotes-7.5.html
parent21320b24c5350943da9ed4cb0f1e8b05a09d4ef2 (diff)
docs: detect when too many varying vars are usedmesa_7_5_rc4
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@@ -69,6 +69,7 @@ including GL_ATI_separate_stencil, GL_EXT_stencil_two_side and OpenGL 2.0
<li>Updated SPARC assembly optimizations (David S. Miller)
<li>Initial support for separate compilation units in GLSL compiler.
<li>Increased max number of generic GLSL varying variables to 16 (formerly 8).
+<li>GLSL linker now detects when too many varying variables are used.
</ul>