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authorEric Anholt <[email protected]>2011-01-05 15:48:31 -0800
committerEric Anholt <[email protected]>2011-01-05 15:51:37 -0800
commit9b7f57b18eff3959a525297f068697ac03a75840 (patch)
treeb36f0625b6c854b1773d5b481bc5c638b4d247b4 /docs/relnotes-7.4.3.html
parent39cc0ee3eaf0d0cae70d91ae33961053782662c8 (diff)
mesa: Consider textures incomplete when maxlevel < baselevel.
See section 3.8.10 of the GL 2.1 specification. There's no way to do anything sane with that, and drivers would get all sorts of angry.
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