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author | Brian Paul <[email protected]> | 2009-05-15 08:02:40 -0600 |
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committer | Brian Paul <[email protected]> | 2009-05-15 08:02:40 -0600 |
commit | 65b9cd74e3145b416f2c9695a0c3bc7bd6b85e25 (patch) | |
tree | d2cbf97566ab2a7927f001b1fdb9dbd92ba1bb8d /docs/relnotes-7.4.2.html | |
parent | 09c04db3c900e4ed833d060853b48c7ca23697e1 (diff) |
docs: updates from the 7.4 branch
Diffstat (limited to 'docs/relnotes-7.4.2.html')
-rw-r--r-- | docs/relnotes-7.4.2.html | 74 |
1 files changed, 74 insertions, 0 deletions
diff --git a/docs/relnotes-7.4.2.html b/docs/relnotes-7.4.2.html new file mode 100644 index 00000000000..7d066e418e9 --- /dev/null +++ b/docs/relnotes-7.4.2.html @@ -0,0 +1,74 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 7.4.2 Release Notes / May 15, 2009</H1> + +<p> +Mesa 7.4.2 is a stable development release fixing bugs since the 7.4.1 release. +</p> +<p> +Mesa 7.4.2 implements the OpenGL 2.1 API, but the version reported by +glGetString(GL_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 2.1. +</p> +<p> +See the <a href="install.html">Compiling/Installing page</a> for prerequisites +for DRI hardware acceleration. +</p> + + +<h2>MD5 checksums</h2> +<pre> +172f5193154dad731387f97bd44ab68f MesaLib-7.4.2.tar.gz +b10a76e32bde4645cfc34ea0416d7d8b MesaLib-7.4.2.tar.bz2 +cc6dfc2efd424cc342b84e6bcd78ce5d MesaLib-7.4.2.zip +182a7e78aa7a480b3650a5c956dbddd1 MesaDemos-7.4.2.tar.gz +bf559a0485667a3bfa4513a23501579b MesaDemos-7.4.2.tar.bz2 +5379e622b65e8c22022dba34aeb6f4f9 MesaDemos-7.4.2.zip +7cc43c1c35bf6a279a16e063dea3b8c5 MesaGLUT-7.4.2.tar.gz +e0dfc44d537904a030861e5b3c760c11 MesaGLUT-7.4.2.tar.bz2 +4a6cf5bbbac190d6ba97448b3098b7f4 MesaGLUT-7.4.2.zip +</pre> + + +<h2>Bug fixes</h2> +<ul> +<li>Fixed segfault when rendering to front buffer with DRI 1. +<li>Fixed swrast texture rectangle bug when wrap mode = GL_CLAMP_TO_BORDER and + filter mode = GL_LINEAR. (bug 21461) +<li>Fixed texture object mem leak during context destruction. +<li>Fixed a state validation bug in glCopyTex[Sub]Image() +<li>Fixed some i965 GLSL bugs. +<li>Fixed an R300 driver texture object bad memory reference. +</ul> + + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa/GLX (on Xlib) implements OpenGL 2.1 +OSMesa (off-screen) implements OpenGL 2.1 +Windows/Win32 implements OpenGL 2.1 +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA unsupported +Wind River UGL unsupported +DJGPP unsupported +GGI unsupported +BeOS unsupported +Allegro unsupported +D3D unsupported +</pre> + +</body> +</html> |