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authorPaul Berry <[email protected]>2013-04-09 14:31:28 -0700
committerPaul Berry <[email protected]>2013-04-11 09:25:25 -0700
commit4d773603d33f5628a7e7f407371187a650c3e6e5 (patch)
tree5e71c0cc2dad16bb349426ff66e405cd58a4904e /docs/relnotes-7.10.html
parent5743bea0ba1eda07be831d95c5b7729f9ba98a92 (diff)
i965/vs: Rename vec4_generator::prog to shader_prog.
The next patch is going to change the type of vec4_generator::vp from struct gl_vertex_program * to struct gl_program *, and rename it. The sensible name to change it to is vec4_generator::prog. However, prog is already used. Since the existing vec4_generator::prog is of type struct gl_shader_program, it makes sense to rename it to shader_prog. Reviewed-by: Eric Anholt <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
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