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authorIan Romanick <[email protected]>2011-02-04 16:51:17 -0800
committerIan Romanick <[email protected]>2011-02-04 16:51:17 -0800
commitb54faf45dcf4d15bcc6479d14d560dcf57828d8e (patch)
tree4c7dc8a313ea93a866834344a6bbc79e618c577f /docs/relnotes-7.10.1.html
parent3370f9b606217f53297d61b025a06f7bcf62648a (diff)
docs: Update 7.10.1 release notes
Add recent cherry picks for precision qualifers, linker bugs, and other issues.
Diffstat (limited to 'docs/relnotes-7.10.1.html')
-rw-r--r--docs/relnotes-7.10.1.html8
1 files changed, 8 insertions, 0 deletions
diff --git a/docs/relnotes-7.10.1.html b/docs/relnotes-7.10.1.html
index 6280a194014..1cd8d85be8c 100644
--- a/docs/relnotes-7.10.1.html
+++ b/docs/relnotes-7.10.1.html
@@ -42,6 +42,10 @@ TBD
<li>Fix incorrect handling of <tt>layout</tt> qualifier
with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
+<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li>
+
+<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li>
+
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li>
@@ -56,6 +60,10 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li>
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li>
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li>
+
+<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li>
+
<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li>
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