diff options
author | Ian Romanick <[email protected]> | 2011-02-04 16:51:17 -0800 |
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committer | Ian Romanick <[email protected]> | 2011-02-04 16:51:17 -0800 |
commit | b54faf45dcf4d15bcc6479d14d560dcf57828d8e (patch) | |
tree | 4c7dc8a313ea93a866834344a6bbc79e618c577f /docs/relnotes-7.10.1.html | |
parent | 3370f9b606217f53297d61b025a06f7bcf62648a (diff) |
docs: Update 7.10.1 release notes
Add recent cherry picks for precision qualifers, linker bugs, and other issues.
Diffstat (limited to 'docs/relnotes-7.10.1.html')
-rw-r--r-- | docs/relnotes-7.10.1.html | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/docs/relnotes-7.10.1.html b/docs/relnotes-7.10.1.html index 6280a194014..1cd8d85be8c 100644 --- a/docs/relnotes-7.10.1.html +++ b/docs/relnotes-7.10.1.html @@ -42,6 +42,10 @@ TBD <li>Fix incorrect handling of <tt>layout</tt> qualifier with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li> +<li>Fix an i965 shader bug where the negative absolute value was generated instead of the absolute value of a negation.</li> + +<li>Fix numerous issues handling precision qualifiers in GLSL ES.</li> + <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=29164">Bug 29164</a> - [GLSL 1.20] invariant variable shouldn't be used before declaration</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=30156">Bug 30156</a> - [i965] After updating to Mesa 7.9, Civilization IV starts to show garbage</li> @@ -56,6 +60,10 @@ with <tt>in</tt>, <tt>out</tt>, <tt>attribute</tt>, and <tt>varying</tt>.</li> <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=32910">Bug 32910</a> - Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders</li> +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33219">Bug 33219</a> -[GLSL bisected] implicit sized array triggers segfault in ir_to_mesa_visitor::copy_propagate</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33308">Bug 33308</a> -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue* ast_jump_statement::hir(exec_list*, _mesa_glsl_parse_state*): Assertion `ret != __null' failed.</li> + <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=33316">Bug 33316</a> - uniform array will be allocate one line more and initialize it when it was freed will abort</li> <!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> --> |