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author | Brian <[email protected]> | 2006-12-16 11:09:14 -0700 |
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committer | Brian <[email protected]> | 2006-12-16 11:09:14 -0700 |
commit | 6ec4a03b9fef4903b30bd0c9bfb43c2f32c98191 (patch) | |
tree | b32fb7143e64c1d651a75bb35c335d271106861d /docs/relnotes-6.5.3.html | |
parent | 6d982e53ee079dc6a9a20bd5d80b7f856e943e5d (diff) |
initial release notes for 6.5.3
Diffstat (limited to 'docs/relnotes-6.5.3.html')
-rw-r--r-- | docs/relnotes-6.5.3.html | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/docs/relnotes-6.5.3.html b/docs/relnotes-6.5.3.html new file mode 100644 index 00000000000..e25e4809b3e --- /dev/null +++ b/docs/relnotes-6.5.3.html @@ -0,0 +1,77 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>Mesa 6.5.3 Release Notes / (in progress)</H1> + +<p> +Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of +bug fixes</a>. +</p> + + +<h2>MD5 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<ul> +</ul> + +<h2>Bug fixes</h2> +<ul> +<li>Fog was errantly applied when a fragment shader was enabled (bug 9346) +</ul> + + +<h2>Internal code changes</h2> + +<ul> +<li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and +_TnlProgram fields have been moved. +<li>The ctx->FragmentProgram._Active field has been removed. +<li>The ctx->Vertex/FragmentProgram._Current fields point to the program +in effect, whether it comes from a shader, user-program or generated +fixed-function program. +<li>The _UseTexEnvProgram field has been removed. +</ul> + + +<h2>To Do (someday) items</h2> +<ul> +<li>Switch to freeglut +<li>Increase MAX_DRAWBUFFERS +<li>Fix linux-glide target/driver. +<li>Improved lambda and derivative calculation for frag progs. +</ul> + + +<h2>Driver Status</h2> + +<pre> +Driver Status +---------------------- ---------------------- +DRI drivers varies with the driver +XMesa/GLX (on Xlib) implements OpenGL 1.5 +OSMesa (off-screen) implements OpenGL 1.5 +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA implements OpenGL 1.3 +Wind River UGL implements OpenGL 1.3 +Windows/Win32 implements OpenGL 1.5 +DJGPP implements OpenGL 1.5 +GGI implements OpenGL 1.3 +BeOS implements OpenGL 1.5 +Allegro needs updating +D3D needs updating +</pre> + +</body> +</html> |