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authorEric Engestrom <[email protected]>2017-09-08 11:52:01 +0100
committerEric Engestrom <[email protected]>2017-09-12 13:53:11 +0100
commit5c68ea29f31283768c8e1b631eb812d1e74cb5c3 (patch)
treef37325b713cf841ac49ea6e0cb372b5619473d1d /docs/releasing.html
parentf4a9d205d8a6474defa86dc4f12b7e63e61a49d9 (diff)
egl+glx: turn LIBGL_ALWAYS_SOFTWARE into a boolean
Instead of setting based on set/unset, allow users to use boolean values. In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO. Signed-off-by: Eric Engestrom <[email protected]> Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'docs/releasing.html')
-rw-r--r--docs/releasing.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/releasing.html b/docs/releasing.html
index 930de0edef7..66742b0bcb4 100644
--- a/docs/releasing.html
+++ b/docs/releasing.html
@@ -483,12 +483,12 @@ Here is one solution that I've been using.
eval $__glxgears_cmd
eval $__es2info_cmd
eval $__es2gears_cmd
- export LIBGL_ALWAYS_SOFTWARE=1
+ export LIBGL_ALWAYS_SOFTWARE=true
eval $__glxinfo_cmd
eval $__glxgears_cmd
eval $__es2info_cmd
eval $__es2gears_cmd
- export LIBGL_ALWAYS_SOFTWARE=1
+ export LIBGL_ALWAYS_SOFTWARE=true
export GALLIUM_DRIVER=softpipe
eval $__glxinfo_cmd
eval $__glxgears_cmd