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author | Eric Engestrom <[email protected]> | 2017-09-08 11:52:01 +0100 |
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committer | Eric Engestrom <[email protected]> | 2017-09-12 13:53:11 +0100 |
commit | 5c68ea29f31283768c8e1b631eb812d1e74cb5c3 (patch) | |
tree | f37325b713cf841ac49ea6e0cb372b5619473d1d /docs/releasing.html | |
parent | f4a9d205d8a6474defa86dc4f12b7e63e61a49d9 (diff) |
egl+glx: turn LIBGL_ALWAYS_SOFTWARE into a boolean
Instead of setting based on set/unset, allow users to use boolean values.
In the docs, use `ALWAYS=true` instead of `ALWAYS=1` as it's clearer IMO.
Signed-off-by: Eric Engestrom <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Diffstat (limited to 'docs/releasing.html')
-rw-r--r-- | docs/releasing.html | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/releasing.html b/docs/releasing.html index 930de0edef7..66742b0bcb4 100644 --- a/docs/releasing.html +++ b/docs/releasing.html @@ -483,12 +483,12 @@ Here is one solution that I've been using. eval $__glxgears_cmd eval $__es2info_cmd eval $__es2gears_cmd - export LIBGL_ALWAYS_SOFTWARE=1 + export LIBGL_ALWAYS_SOFTWARE=true eval $__glxinfo_cmd eval $__glxgears_cmd eval $__es2info_cmd eval $__es2gears_cmd - export LIBGL_ALWAYS_SOFTWARE=1 + export LIBGL_ALWAYS_SOFTWARE=true export GALLIUM_DRIVER=softpipe eval $__glxinfo_cmd eval $__glxgears_cmd |