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author | Kenneth Graunke <[email protected]> | 2019-09-19 00:33:28 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2019-09-19 07:56:15 -0700 |
commit | 706c9f2d6072b1f1eeef90e6d67bcaeda0529e16 (patch) | |
tree | 7ff8dca7ec587f3cc3f430fff12cef6e3c2eb3d8 /docs/releasing.html | |
parent | 7f7060dc73928a49e1d6780177a0d847d9d73e12 (diff) |
iris: Skip double-disabling TCS/TES/GS after BLORP operations
BLORP always turns off TCS/TES/GS. If regular drawing also has them
disabled (the overwhelmingly common case), then leaving them disabled
is just fine by us and we can skip dirtying them, as that would just
re-disable them a second time on the next draw.
If they are actually enabled, however, we do need to flag them.
Cuts 52% of the 3DSTATE_HS packets in an Aztec Ruins trace.
Diffstat (limited to 'docs/releasing.html')
0 files changed, 0 insertions, 0 deletions