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authorEleni Maria Stea <[email protected]>2019-02-15 15:29:41 +0200
committerNanley Chery <[email protected]>2019-02-15 15:54:41 -0800
commitd8eb7287fe82e74da8f2938e7190610d3ded0051 (patch)
treeac013402bbc5ce1b32b4d2696d8ece5b7a847d6f /docs/precompiled.html
parentc6dada70f0e70a17b4ae06ba8b28d16b22ec14be (diff)
i965: Faking the ETC2 compression on Gen < 8 GPUs using two miptrees.
GPUs Gen < 8 cannot sample ETC2 formats. So far, they converted the compressed EAC/ETC2 images to non-compressed RGBA images. When GetCompressed* functions were called, the pixels were returned in this RGBA format and not the compressed format that was expected. Trying to fix this problem, we use a secondary shadow miptree to store the decompressed data for the rendering and the main miptree to store the compressed for the Get functions to work. Each time that the main miptree is written with compressed data, we decompress them to RGB and update the shadow. Then we use the shadow for rendering. v2: - Fixes in the commit message (Nanley Chery) - Reversed the changes in brw_get_texture_swizzle and swapped the b, g values at the time that we decompress the data in the function: intel_miptree_update_etc_shadow of intel_mipmap_tree.c (Nanley Chery) - Simplified the format checks in the miptree_create function of the intel_mipmap_tree.c and reserved the call of the intel_lower_compressed_format for the case that we are faking the ETC support (Nanley Chery) - Removed the check for the auxiliary usage for the shadow miptree at creation (miptree_create of intel_mipmap_tree.c) as we won't use auxiliary buffers with these types of trees (Nanley Chery) - Set the etc_format of the non-ETC miptrees to MESA_FORMAT_NONE and removed the unecessary checks (Nanley Chery) - Fixed an unrelated indentation change (Nanley Chery) - Modified the function intel_miptree_finish_write to set the mt->shadow_needs_update to true to catch all the cases when we need to update the miptree (Nanley Chery) - In order to update the shadow miptree during the unmap of the main and always map the main (Nanley Chery) the following change was necessary: Splitted the previous update function that was updating all the mipmap levels and use two functions instead: one that updates one level and one that updates all of them. Used the first during unmap and the second before the rendering. - Removed the BRW_MAP_ETC_BIT flag and the mechanism to decide which miptree should be mapped each time and reversed all the changes in the higher level texture functions that upload data to textures as they aren't needed anymore. - Replaced the boolean needs_fake_etc with an inline function that checks when we need to fake the ETC compression (Nanley Chery) - Removed the initialization of the strides in the update function as the values will be overwritten by the intel_miptree_map call (Nanley Chery) - Used minify instead of division in the new update function intel_miptree_update_etc_shadow_levels in intel_mipmap_tree.c (Nanley Chery) - Removed the depth from the calculation of the number of slices in the new update function (intel_miptree_update_etc_shadow_levels of intel_mipmap_tree.c) as we don't need to support 3D ETC images. (Nanley Chery) v3: - Renamed the rgba_fmt in function miptree_create (intel_mipmap_tree.c) to decomp_format as the format is not always in rgba order. (Nanley Chery) - Documented the new usage for the shadow miptree in the comment above the field in the intel_miptree struct in intel_mipmap_tree.h (Nanley Chery) - Removed the redundant flags from the mapping of the miptrees in intel_miptree_update_etc_shadow of intel_mipmap_tree.c (Nanley Chery) - Fixed the switch from surface's logical level to physical level in the intel_miptree_update_etc_shadow_levels of intel_mipmap_tree.c (Nanley Chery) - Excluded the Baytrail GPUs from the check for the ETC emulation as they support the ETC formats natively. (Nanley Chery) - Simplified the check if the format is BGRA in intel_miptree_update_etc_shadow of intel_mipmap_tree.c (Nanley Chery) v4: - Removed the functions intel_miptree_(map|unmap)_etc and the check if we need to call them as with the new changes, they became unreachable. (Nanley Chery) - We'd rather calculate the level width and height using the shadow miptree instead of the main in intel_miptree_update_etc_shadow_levels of intel_mipmap_tree.c (Nanley Chery) - Fixed the format in the mt_surface_usage, set at the miptree creation, in miptree_create of intel_mipmap_tree.c (Nanley Chery) v5: - Fixed the levels calculations in intel_mipmap_tree.c (Nanley Chery) - Update the flag shadow_needs_update outside the function intel_miptree_update_etc_shadow (Nanley Chery) - Fixed indentation error (Nanley Chery) v6: - Fixed typo in commit message (Nanley Chery) - Simplified the assignment of the mt_fmt in the miptree_create of the intel_mipmap_tree.c (Nanley Chery) - Combined declarations and assignments where it was possible in the intel_miptree_update_etc_shadow and intel_miptree_update_etc_shadow_levels of the intel_mipmap_tree.c (Nanley Chery) Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=81843 Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104272 Reviewed-by: Nanley Chery <[email protected]>
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