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authorDave Airlie <[email protected]>2017-01-20 12:33:45 +1000
committerDave Airlie <[email protected]>2017-01-31 09:30:37 +1000
commit105ce24d465a91290911f1bf388f69fdf47beed9 (patch)
tree7a1c844320a826a002221fec70c7dbbf0f95b48c /docs/precompiled.html
parent1fa5b755c23f97d6a92465b08d460bb4406e44dd (diff)
radv: emit geometry shaders to hardware
This emits the compiled geometry shader and other state registers. Reviewed-by: Bas Nieuwenhuizen <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
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