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authorMarek Olšák <[email protected]>2016-10-24 18:01:52 +0200
committerMarek Olšák <[email protected]>2016-10-26 13:02:58 +0200
commitecf045b4f7c83e2ea070e490d9475c2132308ee4 (patch)
tree04838f0367d3dbda1f8ab5fc661165915f8f6479 /docs/precompiled.html
parent24faeb94bea35d750132fb27be4bad94caf064f3 (diff)
winsys/amdgpu: allocate FMASK properly
I expect no change in behavior, because r600_texture.c forces the same tile mode as the base texture has. Reviewed-by: Nicolai Hähnle <[email protected]>
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