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author | Marek Olšák <[email protected]> | 2016-10-24 18:01:52 +0200 |
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committer | Marek Olšák <[email protected]> | 2016-10-26 13:02:58 +0200 |
commit | ecf045b4f7c83e2ea070e490d9475c2132308ee4 (patch) | |
tree | 04838f0367d3dbda1f8ab5fc661165915f8f6479 /docs/precompiled.html | |
parent | 24faeb94bea35d750132fb27be4bad94caf064f3 (diff) |
winsys/amdgpu: allocate FMASK properly
I expect no change in behavior, because r600_texture.c forces the same
tile mode as the base texture has.
Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'docs/precompiled.html')
0 files changed, 0 insertions, 0 deletions