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authorMikko Juola <[email protected]>2013-07-30 06:19:59 +0300
committerBrian Paul <[email protected]>2013-07-31 07:26:43 -0600
commitde7e3741ebca9fb794b890e00b5fed5b2bbb62a2 (patch)
treea3fd93f764620a950b546e54986663c0d9f0668b /docs/perf.html
parente5f32a0b3a9f8541f0c8ffc5f303612ac9963bb1 (diff)
mesa: fix number of mipmaps calculation for proxy textures
The function _mesa_get_tex_max_num_levels() is supposed to calculate the number of mipmap levels but it was not written to handle proxy textures, at best returning a maximum of 1 mipmap level. Because of this, at least glTexStorage*() calls would incorrectly fail when used with proxy textures with more than one mipmap level. Reviewed-by: Brian Paul <[email protected]> Cc: [email protected]
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