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author | Alyssa Rosenzweig <[email protected]> | 2020-01-04 13:27:20 -0500 |
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committer | Alyssa Rosenzweig <[email protected]> | 2020-01-06 07:50:00 -0500 |
commit | b3ff83c10751b40292f71a6d3b41d41c820e9fcb (patch) | |
tree | e2f2f236da0b904e597c396ec1522e14a6e093ba /docs/perf.html | |
parent | 5c71547c68a86729dcb81b572104a158a04ac2cf (diff) |
panfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALED
Same format code as UINT... might be different in how it's fed into a
shader but we'll deal with that when we get there.
Fixes dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.usigned_int2_10_10_10.components4_vec2_quads1
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Tomeu Vizoso <[email protected]>
Diffstat (limited to 'docs/perf.html')
0 files changed, 0 insertions, 0 deletions