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author | Paul Berry <[email protected]> | 2013-11-19 12:58:02 -0800 |
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committer | Paul Berry <[email protected]> | 2013-11-21 18:16:39 -0800 |
commit | c1019670ea89505ea7411629c052d662c8eb6be6 (patch) | |
tree | d1bc9496db0f0a95d1e6cd90536df4d442c71e99 /docs/osmesa.html | |
parent | 1ec5365429b46a39a06186092502c8e66fb4140e (diff) |
i965: Fix blorp clear of layered framebuffers.
From section 4.4.7 (Layered Framebuffers) of the GLSL 3.2 spec:
When the Clear or ClearBuffer* commands are used to clear a
layered framebuffer attachment, all layers of the attachment are
cleared.
This patch fixes the blorp clear path for color buffers.
Fixes piglit test "spec/!OpenGL 3.2/layered-rendering/clear-color".
Cc: "10.0" <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'docs/osmesa.html')
0 files changed, 0 insertions, 0 deletions