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author | Brian Paul <[email protected]> | 2005-07-20 18:07:11 +0000 |
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committer | Brian Paul <[email protected]> | 2005-07-20 18:07:11 +0000 |
commit | d4596584f61a14673a233f94022e87a8db666a40 (patch) | |
tree | f16e883ad7d500851694fcd4219d1c644b961bff /docs/news.html | |
parent | 6bb49eacfda3c64da2d2df874508be57690584a3 (diff) |
more updates for 6.3 releasemesa_6_3
Diffstat (limited to 'docs/news.html')
-rw-r--r-- | docs/news.html | 45 |
1 files changed, 44 insertions, 1 deletions
diff --git a/docs/news.html b/docs/news.html index 800efb6b10f..fe63d64f368 100644 --- a/docs/news.html +++ b/docs/news.html @@ -11,6 +11,49 @@ <H1>News</H1> +<h2>July 20, 2005</h2> +<p> +Mesa 6.3 has been released. +This is a development release with new features, changes and bug fixes. +</p> +<pre> + New: + - GL_EXT_framebuffer_object extension + - GL_ARB_draw_buffers extension + - GL_ARB_pixel_buffer_object extension + - GL_OES_read_format extension (Ian Romanick) + - DirectFB driver (Claudio Ciccani) + - x86_64 vertex transformation code (Mikko T.) + Changes: + - added -stereo option for glxgears demo (Jacek Rosik) + - updated the PBuffer demo code in xdemos/ directory + - glDeleteTextures/Programs/Buffers() now makes the object ID + available for immediate re-use + - assorted 64-bit clean-ups fixes (x86_64 and Win64) + - lots of internal changes for GL_EXT_framebuffer_object + Bug fixes: + - some functions didn't support PBO functionality + - glGetTexImage didn't convert color index images to RGBA as required + - fragment program texcoords were sometimes wrong for points and lines + - fixed problem with negative dot product in arbfplight, fplight demos + - fixed bug in perspective correction of antialiased, textured lines + - querying GL_POST_CONVOLUTION_ALPHA_BIAS_EXT returned wrong value + - fixed a couple per-pixel fog bugs (Soju Matsumoto) + - glGetBooleanv(GL_FRAGMENT_PROGRAM_BINDING_NV) was broken + - fixed float parsing bug in ARB frag/vert programs (bug 2520) + - XMesaGetDepthBuffer() returned incorrect value for bytesPerValue + - GL_COLOR_MATERIAL with glColor3 didn't properly set diffuse alpha + - glXChooseFBConfig() crashed if attribList pointer was NULL + - program state.light[n].spot.direction.w was wrong value (bug 3083) + - fragment program fog option required glEnable(GL_FOG) - wrong. + - glColorTable() could produce a Mesa implementation error (bug 3135) + - RasterPos could get corrupted by color index rendering path + - Removed bad XTranslateCoordinates call when rendering to Pixmaps + - glPopAttrib() didn't properly restore GL_TEXTURE_GEN enable state + - fixed a few Darwin compilation problems +</pre> + + <h2>December 9, 2004</h2> <p> Mesa 6.2.1 has been released. @@ -962,6 +1005,6 @@ source code</a>.</p> <hr> -$Id: news.html,v 3.20 2005/07/01 01:04:31 brianp Exp $ +$Id: news.html,v 3.21 2005/07/20 18:07:11 brianp Exp $ </body> </html> |