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authorBrian Paul <[email protected]>2003-03-30 16:17:54 +0000
committerBrian Paul <[email protected]>2003-03-30 16:17:54 +0000
commit7f223f2060e0e1eb1ce3095c9e9c4975d97596e2 (patch)
tree77bff689368ce3047b85aa61df392e01f361ff89 /docs/news.html
parent408722351d1ad7dab1fff017ba2403642f231df5 (diff)
5.0.1 updates
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diff --git a/docs/news.html b/docs/news.html
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@@ -7,6 +7,50 @@
<H1>News</H1>
+<h2>March 30, 2003</h2>
+
+<p>
+Mesa 5.0.1 has been released. This is a stable, bug-fix release.
+</p>
+<pre>
+ New:
+ - DOS driver updates from Daniel Borca
+ - updated GL/gl_mangle.h file (Bill Hoffman)
+ Bug fixes:
+ - auto mipmap generation for cube maps was broken (bug 641363)
+ - writing/clearing software alpha channels was unreliable
+ - minor compilation fixes for OS/2 (Evgeny Kotsuba)
+ - fixed some bad assertions found with shadowtex demo
+ - fixed error checking bug in glCopyTexSubImage2D (bug 659020)
+ - glRotate(angle, -x, 0, 0) was incorrect (bug 659677)
+ - fixed potential segfault in texture object validation (bug 659012)
+ - fixed some bogus code in _mesa_test_os_sse_exception_support (Linus)
+ - fix fog stride bug in tnl code for h/w drivers (Michel Danzer)
+ - fixed glActiveTexture / glMatrixMode(GL_TEXTURE) bug (#669080)
+ - glGet(GL_CURRENT_SECONDARY_COLOR) should return 4 values, not 3
+ - fixed compilation problem on Solaris7/x86 (bug 536406)
+ - fixed prefetch bug in 3DNow! code (Felix Kuhling)
+ - fixed NeXT build problem (FABSF macro)
+ - glDrawPixels Z values when glPixelZoom!=1 were invalid (bug 687811)
+ - zoomed glDraw/CopyPixels with clipping sometimes failed (bug 689964)
+ - AA line and triangle Z values are now rounded, not truncated
+ - fixed color interpolation bug when GLchan==GLfloat (bug 694461)
+ - glArePrograms/TexturesResident() wasn't 100% correct (Jose Fonseca)
+ - fixed a minor GL_COLOR_MATERIAL bug
+ - NV vertex program EXP instruction was broken
+ - glColorMask misbehaved with X window / pixmap rendering
+ - fix autoconf/libtool GLU C++ linker problem on Linux (a total hack)
+ - attempt to fix GGI compilation problem when MesaDemos not present
+ - NV vertex program ARL-relative fetches didn't work
+ Changes:
+ - use glPolygonOffset in gloss demo to avoid z-fighting artifacts
+ - updated winpos and pointblast demos to use ARB extensions
+ - disable SPARC normal transformation code (bug 673938)
+ - GLU fixes for OS/2 (Evgeny Kotsuba)
+</pre>
+
+
+
<h2>March 7, 2003</h2>
<p>
Website and documentation overhaul.
@@ -557,6 +601,6 @@ source code</a>.</p>
<hr>
-$Id: news.html,v 3.2 2003/03/19 19:15:29 brianp Exp $
+$Id: news.html,v 3.3 2003/03/30 16:17:59 brianp Exp $
</body>
</html> \ No newline at end of file